Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers54,556 players135 fresh wipes

Call no.1454 On the shelf · online

UKN.GG - US Training Grounds - Medium III

Online 64.40.8.210:28014 checked 9m ago

Subjects 1. modded2. carbon
Players now
6/ 150
4% full
7-day average
4
peak 46
Rank
#1,454
top 7%
No wipesNo wipesResets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 11:03 UTC12h ago
– – – 0
26 OCT 2026Mon 26 Oct, 11:04 UTC1d ago
– – – 0
25 OCT 2026Sun 25 Oct, 11:03 UTC2d ago
– – – 1
24 OCT 2026Sat 24 Oct, 10:03 UTC3d ago
– – – 3
23 OCT 2026Fri 23 Oct, 10:03 UTC4d ago
– – – 0
22 OCT 2026Thu 22 Oct, 10:03 UTC5d ago
– – – 0
21 OCT 2026Wed 21 Oct, 10:03 UTC6d ago
– – – 1
21 OCT 2026Wed 21 Oct, 09:15 UTC6d ago
– – – 1
20 OCT 2026Tue 20 Oct, 10:03 UTC7d ago
– – – 3
19 OCT 2026Mon 19 Oct, 10:03 UTC8d ago
– – – 1
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[NA] Raid Simulator 2.0 (Raidsim)NA · groups of 100+ · 26 on average
42/ 150
NA 3/ 200
NA 3/ 100
NA 0/ 50
EU
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 220 on average
175/ 500
EU 142/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On UKN.GG - US Training Grounds - Medium III, which rules and settings apply?

You will find no gather rate in the name of UKN.GG - US Training Grounds - Medium III. The group limit is 500 players. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: UKN Map.

Tags and filters

Which lists and filters on Rust Server Index is UKN.GG - US Training Grounds - Medium III filed under?

Filed under these Rust Server Index lists is UKN.GG - US Training Grounds - Medium III: Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which operator stands behind UKN.GG - US Training Grounds - Medium III?

UKN.GG - US Training Grounds - Medium III publishes a ukn.gg hostname, as do 14 other servers we track, which points to one operator for them all.

Which tags are attached to UKN.GG - US Training Grounds - Medium III, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: UKN.GG - US Training Grounds - Medium III gives gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts500 (Group limit): Groups are capped at 500; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does UKN.GG - US Training Grounds - Medium III follow?

A new world every few hours is not a wipe on UKN.GG - US Training Grounds - Medium III, which keeps no wipe schedule for those resets.

Players and ranking

What position does UKN.GG - US Training Grounds - Medium III hold among Rust servers?

On player hours over seven days, UKN.GG - US Training Grounds - Medium III takes #1,454, within the top 7% of ranked servers.

How many players are on UKN.GG - US Training Grounds - Medium III at the moment?

The live count for UKN.GG - US Training Grounds - Medium III stands at 6 players, out of 150 slots. The seven-day average is 4 players; the peak reached 46. Over the last 48 hours, 23:00 UTC drew the highest average: 10 players.

Server details

What Rust version is UKN.GG - US Training Grounds - Medium III on?

Rust network protocol 2635 and build 168909, on Windows, is what UKN.GG - US Training Grounds - Medium III runs. To join you need the same protocol; Steam handles the update.

Is UKN.GG - US Training Grounds - Medium III reachable, and does it stay up?

You will find UKN.GG - US Training Grounds - Medium III online as of now. The uptime it reports puts the last restart at about 11 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does UKN.GG - US Training Grounds - Medium III perform?

Server fps held at 29 on average across the last 48 hours, never dropping below 20. Buildings, deployables and everything else in the world came to as many as 2,592 entities. Memory use reached as much as 2,547 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of UKN.GG - US Training Grounds - Medium III?

The name of UKN.GG - US Training Grounds - Medium III points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.210:28014.

Connecting

What steps lead onto UKN.GG - US Training Grounds - Medium III?

Enter client.connect 64.40.8.210:28014 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://ukn.gg.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players 150 slots are available.
ts500
Group limit Groups are capped at 500.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.