Rust Server IndexCard catalogue of Rust servers

Holdings11,714 servers56,753 players169 fresh wipes

Call no.0818 On the shelf · online

UKN.GG - EU Training Grounds - Main 2

Online 168.100.161.93:28014 checked 8m ago

Subjects 1. modded2. carbon
Players now
14/ 250
6% full
7-day average
13
peak 52
Rank
#818
top 4%
No wipesNo wipesResets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 04:59 UTC5h ago
– – – 3
28 OCT 2026Wed 28 Oct, 04:59 UTC1d ago
– – – 8
27 OCT 2026Tue 27 Oct, 04:58 UTC2d ago
– – – 3
26 OCT 2026Mon 26 Oct, 04:58 UTC3d ago
– – – 2
25 OCT 2026Sun 25 Oct, 04:58 UTC4d ago
– – – 3
24 OCT 2026Sat 24 Oct, 04:00 UTC5d ago
– – – 6
23 OCT 2026Fri 23 Oct, 04:00 UTC6d ago
– – – 1
22 OCT 2026Thu 22 Oct, 03:59 UTC7d ago
– – – 4
21 OCT 2026Wed 21 Oct, 03:59 UTC8d ago
– – – 1
20 OCT 2026Tue 20 Oct, 03:59 UTC9d ago
– – – 1
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 223 on average
295/ 500
EU 251/ 300
EU 53/ 200
EU
US Hub 01EU · groups of 1000+ · 14 on average
7/ 3300
EU 0/ 200
EU 3/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does UKN.GG - EU Training Grounds - Main 2 run?

You will find no gather rate in the name of UKN.GG - EU Training Grounds - Main 2. The group limit is 500 players. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on UKN.GG - EU Training Grounds - Main 2?

Size 6,000, seed 1337: the game generates the procedural map on UKN.GG - EU Training Grounds - Main 2. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: UKN Map.

Tags

Where does UKN.GG - EU Training Grounds - Main 2 appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take UKN.GG - EU Training Grounds - Main 2: Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Whose server is UKN.GG - EU Training Grounds - Main 2?

A ukn.gg hostname is published by UKN.GG - EU Training Grounds - Main 2, and by 14 other servers we track; the same operator most likely runs them.

Which tags are attached to UKN.GG - EU Training Grounds - Main 2, and what do they stand for?

Filed under these tags, as published by UKN.GG - EU Training Grounds - Main 2 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp250 (Max players): 250 slots are available; ts500 (Group limit): 500 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does UKN.GG - EU Training Grounds - Main 2 wipe?

None of the resets on UKN.GG - EU Training Grounds - Main 2 counts as a wipe: a new world every few hours, and no wipe schedule kept.

Population

What position does UKN.GG - EU Training Grounds - Main 2 hold among Rust servers?

On player hours over seven days, UKN.GG - EU Training Grounds - Main 2 takes #818, within the top 4% of ranked servers.

What does the player count on UKN.GG - EU Training Grounds - Main 2 look like?

The live count for UKN.GG - EU Training Grounds - Main 2 stands at 14 players, out of 250 slots. The seven-day average is 13 players; the peak reached 52. The busiest point in the last 48 hours was 20:00 UTC, averaging 33 players.

Server facts

What Rust version is UKN.GG - EU Training Grounds - Main 2 on?

Rust network protocol 2635 and build 168909, on Windows, is what UKN.GG - EU Training Grounds - Main 2 runs. To join you need the same protocol; Steam handles the update.

Is UKN.GG - EU Training Grounds - Main 2 reachable, and does it stay up?

You will find UKN.GG - EU Training Grounds - Main 2 online as of now. The uptime it reports puts the last restart at about 4 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on UKN.GG - EU Training Grounds - Main 2 good?

Server fps held at 30 on average across the last 48 hours, never dropping below 22. Buildings, deployables and everything else in the world came to as many as 3,749 entities. Up to 2,807 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is UKN.GG - EU Training Grounds - Main 2 in?

UKN.GG - EU Training Grounds - Main 2 gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 168.100.161.93:28014.

Connecting

What is the way onto UKN.GG - EU Training Grounds - Main 2?

Two ways in. Type client.connect 168.100.161.93:28014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://ukn.gg is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Rust survival, as standard.
mp250
Max players 250 slots are available.
ts500
Group limit 500 is the largest team allowed.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.