Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers37,139 players59 fresh wipes

Call no.0040 On the shelf · online

[EU] Raid Simulator 2.0 (Raidsim)

Online 64.40.9.35:28014 checked 13m ago

Subjects 1. modded2. oxide
Players now
107/ 500
21% full
7-day average
221
peak 449
Rank
#40
top 0.2%
No wipesNo wipesResets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
020040060080004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
125507510020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 04:01 UTC23h ago
– – – 80
26 OCT 2026Mon 26 Oct, 04:01 UTC1d ago
– – – 83
25 OCT 2026Sun 25 Oct, 13:32 UTC2d ago
– – – 320
25 OCT 2026Sun 25 Oct, 04:00 UTC2d ago
– – – 124
24 OCT 2026Sat 24 Oct, 04:00 UTC3d ago
– – – 128
23 OCT 2026Fri 23 Oct, 04:00 UTC4d ago
– – – 73
22 OCT 2026Thu 22 Oct, 18:04 UTC5d ago
– – – 369
22 OCT 2026Thu 22 Oct, 04:01 UTC5d ago
– – – 118
21 OCT 2026Wed 21 Oct, 04:01 UTC6d ago
– – – 85
20 OCT 2026Tue 20 Oct, 04:00 UTC7d ago
– – – 61
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 62/ 300
EU
UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 55 on average
19/ 250
EU 6/ 200
EU
UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 13 on average
4/ 250
EU
US Hub 01EU · groups of 1000+ · 13 on average
1/ 3300
EU 2/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [EU] Raid Simulator 2.0 (Raidsim) run?

No gather rate appears in the name [EU] Raid Simulator 2.0 (Raidsim). The group limit is 100 players. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [EU] Raid Simulator 2.0 (Raidsim)?

Generated by the game, the procedural map of [EU] Raid Simulator 2.0 (Raidsim) has size 4,096 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: discord.gg/raidsim.

Tags and filters

Which lists and filters on Rust Server Index is [EU] Raid Simulator 2.0 (Raidsim) filed under?

Filed under these Rust Server Index lists is [EU] Raid Simulator 2.0 (Raidsim): Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.

Which tags are attached to [EU] Raid Simulator 2.0 (Raidsim), and what do they stand for?

These are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts100 (Group limit): The team ceiling is 100; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is given to you for aim and PvP practice; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does [EU] Raid Simulator 2.0 (Raidsim) wipe?

A new world every few hours is not a wipe on [EU] Raid Simulator 2.0 (Raidsim), which keeps no wipe schedule for those resets.

Players and ranking

Where does [EU] Raid Simulator 2.0 (Raidsim) sit in the rankings?

The seven-day player-hours ranking places [EU] Raid Simulator 2.0 (Raidsim) at #40, among the top 0.2% of ranked servers.

How many players are on [EU] Raid Simulator 2.0 (Raidsim) at the moment?

Filed under live counts: [EU] Raid Simulator 2.0 (Raidsim), 107 players on 500 slots at present. The seven-day average is 221 players; the peak reached 449. The busiest point in the last 48 hours was 17:00 UTC, averaging 377 players.

Server details

What Rust version is [EU] Raid Simulator 2.0 (Raidsim) on?

Rust network protocol 2635 and build 168909, on Linux, is what [EU] Raid Simulator 2.0 (Raidsim) runs. To join you need the same protocol; Steam handles the update.

How reliable is [EU] Raid Simulator 2.0 (Raidsim), and is it online now?

Right now [EU] Raid Simulator 2.0 (Raidsim) is up and running. Its reported uptime gives the last restart as roughly 22 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on [EU] Raid Simulator 2.0 (Raidsim) good?

Averaged over the last 48 hours, server fps was 97, with a low of 62. Buildings, deployables and everything else in the world came to as many as 336,865 entities. Memory use reached as much as 8,734 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [EU] Raid Simulator 2.0 (Raidsim)?

No region tag is published by [EU] Raid Simulator 2.0 (Raidsim); the name it carries points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 64.40.9.35:28014.

Connecting

How can you connect to [EU] Raid Simulator 2.0 (Raidsim)?

Two ways in. Type client.connect 64.40.9.35:28014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://raidsimulator.com.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players Player cap: 500.
ts100
Group limit The team ceiling is 100.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.