UKN.GG - US Training Grounds - Main
Online 64.40.8.152:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 10:58 UTC9h ago |
– | – | – | 7 |
26 OCT 2026Mon 26 Oct, 10:58 UTC1d ago |
– | – | – | 11 |
25 OCT 2026Sun 25 Oct, 11:24 UTC2d ago |
– | – | – | 16 |
24 OCT 2026Sat 24 Oct, 10:00 UTC3d ago |
– | – | – | 1 |
22 OCT 2026Thu 22 Oct, 09:58 UTC5d ago |
– | – | – | 19 |
21 OCT 2026Wed 21 Oct, 09:58 UTC6d ago |
– | – | – | 6 |
21 OCT 2026Wed 21 Oct, 09:04 UTC6d ago |
– | – | – | 7 |
20 OCT 2026Tue 20 Oct, 09:58 UTC7d ago |
– | – | – | 16 |
19 OCT 2026Mon 19 Oct, 10:24 UTC8d ago |
– | – | – | 5 |
18 OCT 2026Sun 18 Oct, 10:00 UTC9d ago |
– | – | – | 22 |
16 OCT 2026Fri 16 Oct, 10:24 UTC11d ago |
– | – | – | 19 |
15 OCT 2026Thu 15 Oct, 10:00 UTC12d ago |
– | – | – | 1 |
14 OCT 2026Wed 14 Oct, 18:55 UTC13d ago |
– | – | – | 3 |
14 OCT 2026Wed 14 Oct, 18:43 UTC13d ago |
– | – | – | 2 |
14 OCT 2026Wed 14 Oct, 18:30 UTC13d ago |
– | – | – | 0 |
14 OCT 2026Wed 14 Oct, 18:18 UTC13d ago |
– | – | – | 1 |
14 OCT 2026Wed 14 Oct, 18:06 UTC13d ago |
– | – | – | 0 |
14 OCT 2026Wed 14 Oct, 17:32 UTC13d ago |
– | – | – | 1 |
14 OCT 2026Wed 14 Oct, 09:59 UTC13d ago |
– | – | – | 0 |
13 OCT 2026Tue 13 Oct, 10:07 UTC14d ago |
– | – | – | 7 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on UKN.GG - US Training Grounds - Main?
You will find no gather rate in the name of UKN.GG - US Training Grounds - Main. The group limit is 500 players. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on UKN.GG - US Training Grounds - Main?
Size 6,000, seed 1337: the game generates the procedural map on UKN.GG - US Training Grounds - Main. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: UKN Map.
Lists and filters
Which lists and filters on Rust Server Index is UKN.GG - US Training Grounds - Main filed under?
These lists on Rust Server Index take UKN.GG - US Training Grounds - Main: Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Which operator stands behind UKN.GG - US Training Grounds - Main?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Main, and by 14 other servers we track; the same operator most likely runs them.
Which tags are attached to UKN.GG - US Training Grounds - Main, and what do they stand for?
These are the tags UKN.GG - US Training Grounds - Main publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): Player cap: 250; ts500 (Group limit): 500 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How often is UKN.GG - US Training Grounds - Main wiped, and on what schedule?
None of the resets on UKN.GG - US Training Grounds - Main counts as a wipe: a new world every few hours, and no wipe schedule kept.
Players and ranking
How is UKN.GG - US Training Grounds - Main ranked compared with the rest?
Filed under rankings: #687 for UKN.GG - US Training Grounds - Main on seven-day player hours, top 3% overall.
Is UKN.GG - US Training Grounds - Main quiet or crowded?
Filed under live counts: UKN.GG - US Training Grounds - Main, 11 players on 250 slots at present. Averaged across seven days: 21 players, peaking at 79. Over the last 48 hours, 02:00 UTC drew the highest average: 54 players.
Server facts
What Rust version is UKN.GG - US Training Grounds - Main on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on UKN.GG - US Training Grounds - Main. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of UKN.GG - US Training Grounds - Main?
Right now UKN.GG - US Training Grounds - Main is up and running. The uptime it reports puts the last restart at about 7 hours ago. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on UKN.GG - US Training Grounds - Main?
Averaged over the last 48 hours, server fps was 29, with a low of 20. The entity count reached 4,744, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,493 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is UKN.GG - US Training Grounds - Main hosted?
No region tag is published by UKN.GG - US Training Grounds - Main; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.152:28014.
How to join
What steps lead onto UKN.GG - US Training Grounds - Main?
If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.152:28014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://ukn.gg is where its website lives.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500
Game
gmrust
mp250
ts500
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
