[NA] Raid Simulator 2.0 (Raidsim)
Online 208.52.152.39:28014 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 04:01 UTC20h ago |
– | – | – | 35 |
26 OCT 2026Mon 26 Oct, 04:01 UTC1d ago |
– | – | – | 37 |
25 OCT 2026Sun 25 Oct, 13:32 UTC2d ago |
– | – | – | 18 |
25 OCT 2026Sun 25 Oct, 04:01 UTC2d ago |
– | – | – | 34 |
24 OCT 2026Sat 24 Oct, 04:00 UTC3d ago |
– | – | – | 40 |
23 OCT 2026Fri 23 Oct, 04:01 UTC4d ago |
– | – | – | 43 |
22 OCT 2026Thu 22 Oct, 18:04 UTC5d ago |
– | – | – | 14 |
22 OCT 2026Thu 22 Oct, 04:01 UTC5d ago |
– | – | – | 51 |
21 OCT 2026Wed 21 Oct, 04:00 UTC6d ago |
– | – | – | 49 |
20 OCT 2026Tue 20 Oct, 04:01 UTC7d ago |
– | – | – | 58 |
19 OCT 2026Mon 19 Oct, 04:01 UTC8d ago |
– | – | – | 31 |
18 OCT 2026Sun 18 Oct, 04:01 UTC9d ago |
– | – | – | 56 |
17 OCT 2026Sat 17 Oct, 04:00 UTC10d ago |
– | – | – | 45 |
16 OCT 2026Fri 16 Oct, 04:00 UTC11d ago |
– | – | – | 56 |
15 OCT 2026Thu 15 Oct, 04:00 UTC12d ago |
– | – | – | 33 |
14 OCT 2026Wed 14 Oct, 04:01 UTC13d ago |
– | – | – | 29 |
13 OCT 2026Tue 13 Oct, 04:00 UTC14d ago |
– | – | – | 63 |
12 OCT 2026Mon 12 Oct, 04:01 UTC15d ago |
– | – | – | 52 |
11 OCT 2026Sun 11 Oct, 04:01 UTC16d ago |
– | – | – | 26 |
10 OCT 2026Sat 10 Oct, 08:32 UTC17d ago |
– | – | – | 19 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does [NA] Raid Simulator 2.0 (Raidsim) run?
You will find no gather rate in the name of [NA] Raid Simulator 2.0 (Raidsim). A maximum of 100 players per group applies. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [NA] Raid Simulator 2.0 (Raidsim)?
Size 4,096, seed 1337: the game generates the procedural map on [NA] Raid Simulator 2.0 (Raidsim). You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: discord.gg/raidsim.
Lists and filters
Which lists and filters on Rust Server Index is [NA] Raid Simulator 2.0 (Raidsim) filed under?
These lists on Rust Server Index take [NA] Raid Simulator 2.0 (Raidsim): Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
How should you read the tags listed for [NA] Raid Simulator 2.0 (Raidsim)?
Filed under these tags, as published by [NA] Raid Simulator 2.0 (Raidsim) and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): Player cap: 150; ts100 (Group limit): Groups are capped at 100; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP, with loot provided; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is [NA] Raid Simulator 2.0 (Raidsim) wiped, and on what schedule?
None of the resets on [NA] Raid Simulator 2.0 (Raidsim) counts as a wipe: a new world every few hours, and no wipe schedule kept.
Population
Where does [NA] Raid Simulator 2.0 (Raidsim) sit in the rankings?
Filed under rankings: #577 for [NA] Raid Simulator 2.0 (Raidsim) on seven-day player hours, top 3% overall.
What does the player count on [NA] Raid Simulator 2.0 (Raidsim) look like?
The live count for [NA] Raid Simulator 2.0 (Raidsim) stands at 37 players, out of 150 slots. The seven-day average is 26 players; the peak reached 79. Over the last 48 hours, 01:00 UTC drew the highest average: 62 players.
Server details
What Rust version is [NA] Raid Simulator 2.0 (Raidsim) on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [NA] Raid Simulator 2.0 (Raidsim). The protocol must match before you can join, and Steam takes care of updating it.
How reliable is [NA] Raid Simulator 2.0 (Raidsim), and is it online now?
The server is live at this moment: [NA] Raid Simulator 2.0 (Raidsim). The uptime it reports puts the last restart at about 19 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on [NA] Raid Simulator 2.0 (Raidsim)?
The last 48 hours give an average of 100 server fps and a floor of 86. The entity count reached 229,889, covering buildings, deployables and all else in the world. Memory use reached as much as 3,901 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is [NA] Raid Simulator 2.0 (Raidsim) hosted?
[NA] Raid Simulator 2.0 (Raidsim) gives no region tag, so the name is the only pointer, and it points to North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 208.52.152.39:28014.
Joining the server
What steps lead onto [NA] Raid Simulator 2.0 (Raidsim)?
Two ways in. Type client.connect 208.52.152.39:28014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://raidsimulator.com is where its website lives.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp150
ts100
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.