Nuclear Cargo/Oil Trainer
Online 72.73.28.150:28040 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 20:03 UTC, in 4d 17h. Every Monday at 20:03 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 80%else halves by day 3
Coming wipes
- in 4d 17hMon 2 Nov, 20:03 UTC
- in 7d 16hThu 5 Nov, 19:00 UTCFW
- in 11d 17hMon 9 Nov, 20:03 UTC
- in 18d 17hMon 16 Nov, 20:03 UTC
- in 25d 17hMon 23 Nov, 20:03 UTC
- in 32d 17hMon 30 Nov, 20:03 UTC
- in 35d 16hThu 3 Dec, 19:00 UTCFW
- in 39d 17hMon 7 Dec, 20:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 20:03 UTC2d ago |
7 | – | running | 1 |
19 OCT 2026Mon 19 Oct, 20:04 UTC9d ago |
5 | halved by day 3 | 7 days | 1 |
12 OCT 2026Mon 12 Oct, 20:05 UTC16d ago |
5 | held half | 7 days | 1 |
5 OCT 2026Mon 5 Oct, 20:04 UTC23d ago |
6 | held half | 7 days | 2 |
1 OCT 2026Thu 1 Oct, 18:10 UTC FW27d ago |
5 | held half | 4.1 days | 3 |
28 SEP 2026Mon 28 Sep, 20:04 UTC30d ago |
7 | held half | 2.9 days | 2 |
21 SEP 2026Mon 21 Sep, 20:03 UTC37d ago |
9 | held half | 7 days | 2 |
14 SEP 2026Mon 14 Sep, 20:04 UTC44d ago |
6 | held half | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Nuclear Cargo/Oil Trainer run?
The name of Nuclear Cargo/Oil Trainer does not state a gather rate. The default group limit of 8 players applies. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Nuclear Cargo/Oil Trainer?
Size 2,100, seed 1337: the game generates the procedural map on Nuclear Cargo/Oil Trainer. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Which lists and filters on Rust Server Index is Nuclear Cargo/Oil Trainer filed under?
These lists on Rust Server Index take Nuclear Cargo/Oil Trainer: Modded Rust servers, filed by play style, Aim training servers, filed and Rust battlefield servers, indexed. It appears under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Who operates Nuclear Cargo/Oil Trainer?
Nuclear Cargo/Oil Trainer publishes a nucleargaming.io hostname, as do 3 other servers we track, which points to one operator for them all.
How should you read the tags listed for Nuclear Cargo/Oil Trainer?
The server's own tags are listed here, and the game's server browser reads them: Nuclear Cargo/Oil Trainer gives gmvanilla (Game mode): Filed under vanilla survival; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP drills with loot supplied; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on Nuclear Cargo/Oil Trainer when wipe day comes?
The average peak across its recent wipes is 6 players. 47 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 80% of the time. In the other cases, numbers dropped below half by day 3.
How often is Nuclear Cargo/Oil Trainer wiped, and on what schedule?
The wipe rhythm of Nuclear Cargo/Oil Trainer is every Monday at 20:03 UTC. Dated for Monday 2 November at 20:03 UTC: its next wipe. The world it runs now was made 2 days 6 hours. Its tags carry a wipe schedule of once a week.
Player counts
What position does Nuclear Cargo/Oil Trainer hold among Rust servers?
On player hours over seven days, Nuclear Cargo/Oil Trainer takes #2,569, within the top 12% of ranked servers.
How many players are on Nuclear Cargo/Oil Trainer at the moment?
Filed under live counts: Nuclear Cargo/Oil Trainer, 2 players on 40 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 7. Over the last 48 hours, 19:00 UTC drew the highest average: 4 players.
Server facts
What version does Nuclear Cargo/Oil Trainer use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Nuclear Cargo/Oil Trainer. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Nuclear Cargo/Oil Trainer?
You will find Nuclear Cargo/Oil Trainer online as of now. About 2 days 4 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does Nuclear Cargo/Oil Trainer perform?
The last 48 hours give an average of 44 server fps and a floor of 35. Buildings, deployables and everything else in the world came to as many as 33,382 entities. Memory use reached as much as 4,459 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of Nuclear Cargo/Oil Trainer?
There is no region on record for Nuclear Cargo/Oil Trainer; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 72.73.28.150:28040.
How to join
What steps lead onto Nuclear Cargo/Oil Trainer?
Enter client.connect 72.73.28.150:28040 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://nuclearrust.net.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmvanilla,cs168909,ts8
Game
gmvanilla
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
^d
^i
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
