Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.0466 On the shelf · online

R2 - Aim training / Matchmaking / Facechecks - EU Main

Online 85.209.231.118:28015 checked 3h ago

Subjects 1. modded2. carbon
Players now
56/ 400
14% full
7-day average
36
peak 155
Rank
#466
top 2%
Last wipeWiped1 OCT2026 · 27d 2h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
025507510021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 1193/ 1500
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RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 81 on average
153/ 400
EU 36/ 75
EU
A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average
5/ 42
EU
Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average
5/ 40
EU 1/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

On R2 - Aim training / Matchmaking / Facechecks - EU Main, which rules and settings apply?

You will find no gather rate in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. The server sets a group limit of 12 players. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on R2 - Aim training / Matchmaking / Facechecks - EU Main?

Generated by the game, the procedural map of R2 - Aim training / Matchmaking / Facechecks - EU Main has size 6,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is discord.gg/r2aim.

Lists and filters

Which lists and filters on Rust Server Index is R2 - Aim training / Matchmaking / Facechecks - EU Main filed under?

Filed under these Rust Server Index lists is R2 - Aim training / Matchmaking / Facechecks - EU Main: Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 25+ on average.

Who operates R2 - Aim training / Matchmaking / Facechecks - EU Main?

R2 - Aim training / Matchmaking / Facechecks - EU Main publishes a r2rust.com hostname, as do 2 other servers we track, which points to one operator for them all.

What is meant by the tags on R2 - Aim training / Matchmaking / Facechecks - EU Main?

Filed under these tags, as published by R2 - Aim training / Matchmaking / Facechecks - EU Main and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp400 (Max players): The queue ceiling sits at 400; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does R2 - Aim training / Matchmaking / Facechecks - EU Main follow?

The record holds too few of R2 - Aim training / Matchmaking / Facechecks - EU Main's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 27 days 2 hours.

Player counts

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main sit in the rankings?

The seven-day player-hours ranking places R2 - Aim training / Matchmaking / Facechecks - EU Main at #466, among the top 2% of ranked servers.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main quiet or crowded?

Filed under live counts: R2 - Aim training / Matchmaking / Facechecks - EU Main, 56 players on 400 slots at present. The seven-day average is 36 players; the peak reached 155. Filed under busiest hour: 17:00 UTC in the last 48 hours, averaging 78 players.

Server details

Which Rust build is R2 - Aim training / Matchmaking / Facechecks - EU Main running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on R2 - Aim training / Matchmaking / Facechecks - EU Main. Steam keeps your game updated, but the protocol must match for you to join.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main reachable, and does it stay up?

Right now R2 - Aim training / Matchmaking / Facechecks - EU Main is up and running. The uptime it reports puts the last restart at about 13 hours ago. It was up 165 of 168 hours across the last 7 full days, or 98% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on R2 - Aim training / Matchmaking / Facechecks - EU Main good?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 4,118, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,685 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of R2 - Aim training / Matchmaking / Facechecks - EU Main?

R2 - Aim training / Matchmaking / Facechecks - EU Main gives no region tag, so the name is the only pointer, and it points to Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.209.231.118:28015.

Joining the server

What steps lead onto R2 - Aim training / Matchmaking / Facechecks - EU Main?

Two ways in. Type client.connect 85.209.231.118:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://r2rust.com.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players The queue ceiling sits at 400.
ts12
Group limit The team ceiling is 12.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.