Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers71,901 players213 fresh wipes

Call no.EU3077 On the shelf · online

Fly2Fight | Attack Heli Training | FFA Heli

Online EU 89.248.236.141:27107 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
1
peak 13
Rank
#3,077
top 14% · #1157 in EU
Last wipeWiped23 OCT2026 · 6d 13h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152000:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
13players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 09:06 UTC6d ago
13 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 637/ 800
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 222 on average
143/ 400
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 86 on average
93/ 400
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average
26/ 400
EU 21/ 50
EU
A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average
0/ 42
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Fly2Fight | Attack Heli Training | FFA Heli?

You will find no gather rate in the name of Fly2Fight | Attack Heli Training | FFA Heli. 8 players per group is the default limit. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fly2Fight | Attack Heli Training | FFA Heli?

Fly2Fight | Attack Heli Training | FFA Heli runs a procedural map of size 2,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is Fly2Fight | Attack Heli Training | FFA Heli filed under?

The Rust Server Index lists that include Fly2Fight | Attack Heli Training | FFA Heli are Rust servers filed under Europe, Modded Rust servers, filed by play style, Aim training servers, filed and Rust battlefield servers, indexed. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Fly2Fight | Attack Heli Training | FFA Heli?

Filed under these tags, as published by Fly2Fight | Attack Heli Training | FFA Heli and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Fly2Fight | Attack Heli Training | FFA Heli when wipe day comes?

At their busiest, its recent wipes drew 13 players on average. 2 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Fly2Fight | Attack Heli Training | FFA Heli follow?

The record holds too few of Fly2Fight | Attack Heli Training | FFA Heli's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 6 days 13 hours.

Players and ranking

How is Fly2Fight | Attack Heli Training | FFA Heli ranked compared with the rest?

The seven-day player-hours ranking places Fly2Fight | Attack Heli Training | FFA Heli at #3,077 and #1,157 in Europe, among the top 14% of ranked servers.

What does the player count on Fly2Fight | Attack Heli Training | FFA Heli look like?

Filed under live counts: Fly2Fight | Attack Heli Training | FFA Heli, 0 players on 40 slots at present. The seven-day average is 1 players; the peak reached 13. The busiest point in the last 48 hours was 14:00 UTC, averaging 8 players.

Server facts

What version does Fly2Fight | Attack Heli Training | FFA Heli use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Fly2Fight | Attack Heli Training | FFA Heli. The protocol must match before you can join, and Steam takes care of updating it.

Is Fly2Fight | Attack Heli Training | FFA Heli reachable, and does it stay up?

Right now Fly2Fight | Attack Heli Training | FFA Heli is up and running. The uptime it reports puts the last restart at about 3 days 2 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 10 October 2026.

What is performance like on Fly2Fight | Attack Heli Training | FFA Heli?

Server fps held at 60 on average across the last 48 hours, never dropping below 58. Buildings, deployables and everything else in the world came to as many as 6,487 entities. Up to 1,318 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is Fly2Fight | Attack Heli Training | FFA Heli in?

The EU tag places Fly2Fight | Attack Heli Training | FFA Heli, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 89.248.236.141:27107.

Joining the server

What is the way onto Fly2Fight | Attack Heli Training | FFA Heli?

If you would rather use the console, press F1 in Rust and enter client.connect 89.248.236.141:27107. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/j9AsPSSeG6 is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^e,^d,^i,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^d
Combat training Loot is given to you for aim and PvP practice.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.