Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers55,260 players139 fresh wipes

Call no.0044 On the shelf · online

R2 - Aim training / Matchmaking / Facechecks - RU Main

Online 46.174.53.96:28015 checked 7m ago

Subjects 1. modded2. carbon
Players now
55/ 400
14% full
7-day average
212
peak 509
Rank
#44
top 0.2%
Last wipeWiped1 OCT2026 · 26d 5h ago
26d ago · no schedule published
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
020040060080000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak
610players, last three wipes

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:54 UTC FW26d ago
610+83 queue – running 583

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

EU 571/ 700
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67/ 400
EU 13/ 50
EU
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0/ 42
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Fly2Fight | Attack Heli Training | FFA HeliEU · groups of 8+ · 1 on average
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EU 1/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does R2 - Aim training / Matchmaking / Facechecks - RU Main run?

No gather rate appears in the name R2 - Aim training / Matchmaking / Facechecks - RU Main. The group limit is 12 players. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Generated by the game, the procedural map of R2 - Aim training / Matchmaking / Facechecks - RU Main has size 6,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: discord.gg/r2aim.

Tags

On Rust Server Index, which lists and filters carry R2 - Aim training / Matchmaking / Facechecks - RU Main?

These lists on Rust Server Index take R2 - Aim training / Matchmaking / Facechecks - RU Main: Rust servers filed under Europe, Modded Rust servers, filed by play style and Aim training servers, filed. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 200+ on average.

Who operates R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main publishes a r2rust.com hostname, as do 2 other servers we track, which points to one operator for them all.

What is meant by the tags on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Filed under these tags, as published by R2 - Aim training / Matchmaking / Facechecks - RU Main and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp400 (Max players): 400 slots are available; ts12 (Group limit): 12 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on R2 - Aim training / Matchmaking / Facechecks - RU Main when wipe day comes?

The average peak across its recent wipes is 610 players. With 83 more in the queue, the latest wipe peaked 0 hours after the wipe.

How often is R2 - Aim training / Matchmaking / Facechecks - RU Main wiped, and on what schedule?

The only wipe on R2 - Aim training / Matchmaking / Facechecks - RU Main is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 26 days 5 hours.

Player counts

How is R2 - Aim training / Matchmaking / Facechecks - RU Main ranked compared with the rest?

The seven-day player-hours ranking places R2 - Aim training / Matchmaking / Facechecks - RU Main at #44, among the top 0.2% of ranked servers.

Is R2 - Aim training / Matchmaking / Facechecks - RU Main quiet or crowded?

The live count for R2 - Aim training / Matchmaking / Facechecks - RU Main stands at 55 players, out of 400 slots. Averaged across seven days: 212 players, peaking at 509. Over the last 48 hours, 10:00 UTC drew the highest average: 397 players.

Server details

Which Rust build is R2 - Aim training / Matchmaking / Facechecks - RU Main running?

Rust network protocol 2635 and build 168909, on Linux, is what R2 - Aim training / Matchmaking / Facechecks - RU Main runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is R2 - Aim training / Matchmaking / Facechecks - RU Main, and is it online now?

The server is live at this moment: R2 - Aim training / Matchmaking / Facechecks - RU Main. About 19 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does R2 - Aim training / Matchmaking / Facechecks - RU Main perform?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 12,335, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,216 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of R2 - Aim training / Matchmaking / Facechecks - RU Main?

No region tag is published by R2 - Aim training / Matchmaking / Facechecks - RU Main; the name it carries points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 46.174.53.96:28015.

Joining the server

What is the way onto R2 - Aim training / Matchmaking / Facechecks - RU Main?

Enter client.connect 46.174.53.96:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://r2rust.com.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival on standard Rust rules.
mp400
Max players 400 slots are available.
ts12
Group limit 12 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is given to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.