Nuclear US - Vanilla | BiWeekly
Online NA 72.73.28.150:28030 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 6
Coming wipes
- in 7d 1hThu 5 Nov, 19:00 UTCFW
- in 14d 0hThu 12 Nov, 17:53 UTC
- in 35d 1hThu 3 Dec, 19:00 UTCFW
- in 42d 0hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 17:53 UTC13d ago |
5 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 17:56 UTC FW27d ago |
1 | halved by day 6 | 14 days | 0 |
17 SEP 2026Thu 17 Sep, 17:55 UTC41d ago |
2 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Nuclear US - Vanilla | BiWeekly run?
The name of Nuclear US - Vanilla | BiWeekly does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Plugins in use: Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Nuclear US - Vanilla | BiWeekly?
Size 3,500, seed 1337: the game generates the procedural map on Nuclear US - Vanilla | BiWeekly. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Nuclear Map Generation.
Tags
Which lists and filters on Rust Server Index is Nuclear US - Vanilla | BiWeekly filed under?
Filed under these Rust Server Index lists is Nuclear US - Vanilla | BiWeekly: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Whose server is Nuclear US - Vanilla | BiWeekly?
Nuclear US - Vanilla | BiWeekly publishes a nucleargaming.io hostname, as do 3 other servers we track, which points to one operator for them all.
How should you read the tags listed for Nuclear US - Vanilla | BiWeekly?
These are the tags Nuclear US - Vanilla | BiWeekly publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at Nuclear US - Vanilla | BiWeekly?
Its recent wipes averaged 3 players at peak. The latest wipe peaked 34 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 6 the crowd had fallen below half when it didn't hold.
When does Nuclear US - Vanilla | BiWeekly wipe?
Filed under its wipe rhythm: Nuclear US - Vanilla | BiWeekly wipes every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 13 days 23 hours. Its tags state wipes every two weeks.
Players and ranking
How is Nuclear US - Vanilla | BiWeekly ranked compared with the rest?
The seven-day player-hours ranking places Nuclear US - Vanilla | BiWeekly at #7,547 and #1,130 in North America, among the top 34% of ranked servers.
What does the player count on Nuclear US - Vanilla | BiWeekly look like?
Nuclear US - Vanilla | BiWeekly is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
Operator and status
Which Rust build is Nuclear US - Vanilla | BiWeekly running?
Rust network protocol 2635 and build 168909, on Linux, is what Nuclear US - Vanilla | BiWeekly runs. To join you need the same protocol; Steam handles the update.
Is Nuclear US - Vanilla | BiWeekly reachable, and does it stay up?
Right now Nuclear US - Vanilla | BiWeekly is up and running. Its reported uptime gives the last restart as roughly 3 days 18 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Nuclear US - Vanilla | BiWeekly?
The last 48 hours give an average of 45 server fps and a floor of 41. The entity count reached 76,100, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,439 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of Nuclear US - Vanilla | BiWeekly?
Filed under North America by its own listing, Nuclear US - Vanilla | BiWeekly carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 72.73.28.150:28030.
Connecting
What is the way onto Nuclear US - Vanilla | BiWeekly?
Enter client.connect 72.73.28.150:28030 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://nuclearrust.net.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
