Rusty Moose |US Biweekly|
Online NA 208.103.169.185:28010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 903players, last three wipes
- crowd held
- 0%else halves by day 3.5
Coming wipes
- in 7d 7hThu 5 Nov, 19:00 UTCFW
- in 14d 7hThu 12 Nov, 18:59 UTC
- in 35d 7hThu 3 Dec, 19:00 UTCFW
- in 42d 7hThu 10 Dec, 18:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 18:59 UTC13d ago |
996+546 queue | – | running | 397 |
1 OCT 2026Thu 1 Oct, 18:00 UTC FW27d ago |
796+58 queue | halved by day 3 | 14 days | 24 |
17 SEP 2026Thu 17 Sep, 18:59 UTC41d ago |
916+639 queue | halved by day 4 | 14 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rusty Moose |US Biweekly|, which rules and settings apply?
You will find no gather rate in the name of Rusty Moose |US Biweekly|. The server sets a group limit of 12 players. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Rust's Official tab includes it. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Only premium-status players may join. VAC, Valve's anti-cheat, is enabled.
What is the map on Rusty Moose |US Biweekly|?
Generated by the game, the procedural map of Rusty Moose |US Biweekly| has size 4,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Moose Maps.
Tags and filters
Which lists and filters on Rust Server Index is Rusty Moose |US Biweekly| filed under?
These lists on Rust Server Index take Rusty Moose |US Biweekly|: Official Rust servers, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Whose server is Rusty Moose |US Biweekly|?
The same operator most likely runs Rusty Moose |US Biweekly| and 28 other tracked servers, since all publish a moose.gg hostname.
How should you read the tags listed for Rusty Moose |US Biweekly|?
The server's own tags are listed here, and the game's server browser reads them: Rusty Moose |US Biweekly| gives official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts12 (Group limit): Groups are capped at 12; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^q (Premium): Only premium-status players may join; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on Rusty Moose |US Biweekly|?
At their busiest, its recent wipes drew 903 players on average. 2 hours after the latest wipe the crowd peaked, and 546 more were waiting in the queue. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.5.
When does Rusty Moose |US Biweekly| wipe?
Filed under its wipe rhythm: Rusty Moose |US Biweekly| wipes every 4 weeks on Thursday at 18:59 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 13 days 16 hours is when its current world was made. Its tags state wipes every two weeks.
Players and ranking
How is Rusty Moose |US Biweekly| ranked compared with the rest?
On seven-day player hours, Rusty Moose |US Biweekly| takes #310 overall and #59 in North America, within the top 1% of ranked servers.
How many players are on Rusty Moose |US Biweekly| at the moment?
The live count for Rusty Moose |US Biweekly| stands at 13 players, out of 200 slots. The seven-day average is 57 players; the peak reached 198. Over the last 48 hours, 02:00 UTC drew the highest average: 54 players.
Server facts
Which Rust build is Rusty Moose |US Biweekly| running?
Rust network protocol 2635 and build 168909, on Linux, is what Rusty Moose |US Biweekly| runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Rusty Moose |US Biweekly| reachable, and does it stay up?
You will find Rusty Moose |US Biweekly| online as of now. The uptime it reports puts the last restart at about 20 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on Rusty Moose |US Biweekly| good?
Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 259,433, covering buildings, deployables and all else in the world. Up to 7,090 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Rusty Moose |US Biweekly| hosted?
Filed under North America by its own listing, Rusty Moose |US Biweekly| carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 208.103.169.185:28010.
Joining the server
What is the way onto Rusty Moose |US Biweekly|?
Two ways in. Type client.connect 208.103.169.185:28010 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only premium-status players may join. https://moose.gg is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts12
On Rust Server Index
Game
gmrust
mp200
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
