Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.0286 On the shelf · online

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 12m ago

Subjects 1. weekly wipes 2. modded3. oxide
Players now
19/ 250
8% full
7-day average
67
peak 178
Rank
#286
top 1%
Last wipeWiped28 OCT2026 · 1d 1h ago
1d ago · weekly schedule
Next wipe
22h
Fri 30 Oct, 03:03 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
05010015020005:0014:0023:0007:0016:0002:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608005:0014:0023:0007:0016:0002:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 22h. Every 2 days · medium confidence

usual gap
1 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
146players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 22hFri 30 Oct, 03:03 UTC
  2. in 2d 22hSun 1 Nov, 03:03 UTC
  3. in 4d 22hTue 3 Nov, 03:03 UTC
  4. in 7d 14hThu 5 Nov, 19:00 UTCFW
  5. in 8d 22hSat 7 Nov, 03:03 UTC
  6. in 10d 22hMon 9 Nov, 03:03 UTC
  7. in 12d 22hWed 11 Nov, 03:03 UTC
  8. in 14d 22hFri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 03:03 UTC1d ago
– – running 20
26 OCT 2026Mon 26 Oct, 03:04 UTC3d ago
152 held half 2 days 11
24 OCT 2026Sat 24 Oct, 03:04 UTC5d ago
158 held half 2 days 5
22 OCT 2026Thu 22 Oct, 03:04 UTC7d ago
129+3 queue held half 2 days 9
21 OCT 2026Wed 21 Oct, 03:03 UTC8d ago
129+3 queue – 1 days 1
20 OCT 2026Tue 20 Oct, 03:03 UTC9d ago
84 – 1 days 0
19 OCT 2026Mon 19 Oct, 03:04 UTC10d ago
96 – 1 days 6
18 OCT 2026Sun 18 Oct, 09:38 UTC10d ago
99 – 0.7 days 6
17 OCT 2026Sat 17 Oct, 18:05 UTC11d ago
99 – 0.6 days 72
17 OCT 2026Sat 17 Oct, 03:04 UTC12d ago
99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

No gather rate appears in the name DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The group limit is 30 players. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Size 6,000, seed 1337: the game generates the procedural map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is DOGFIGHT 2.0.

Tags and filters

On Rust Server Index, which lists and filters carry DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The Rust Server Index lists that include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP are Modded Rust servers, filed by play style, Aim training servers, filed and Rust battlefield servers, indexed. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

Which operator stands behind DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other tracked servers, since all publish a dogfight.online hostname.

Which tags are attached to DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and what do they stand for?

These are the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): Player cap: 250; ts30 (Group limit): The team ceiling is 30; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, with loot provided; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The average peak across its recent wipes is 146 players. 11 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP follow?

The recent gap between wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is about 1 days. Dated for Friday 30 October at 03:03 UTC: its next wipe. The world it runs now was made 25 hours. Its tags carry a wipe schedule of once a week.

Population

How is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP ranked compared with the rest?

Filed under rankings: #286 for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on seven-day player hours, top 1% overall.

How many players are on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at the moment?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is currently showing 19 players on 250 slots. The seven-day average is 67 players; the peak reached 178. Over the last 48 hours, 13:00 UTC drew the highest average: 156 players.

Operator and status

Which Rust build is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP running?

Rust network protocol 2635 and build 168909, on Windows, is what DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

You will find DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online as of now. The uptime it reports puts the last restart at about 5 hours ago. It was up 160 of 168 hours across the last 7 full days, or 95% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Averaged over the last 48 hours, server fps was 58, with a low of 38. Buildings, deployables and everything else in the world came to as many as 17,500 entities. Up to 5,315 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

There is no region on record for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 91.244.197.135:28015.

Joining the server

What is the way onto DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Two ways in. Type client.connect 91.244.197.135:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://t.me/dogfightonline.

Subject headings explained

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp250
Max players Player cap: 250.
ts30
Group limit The team ceiling is 30.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP, with loot provided.
^i
Battlefield Battlefield: quick PvP, kits supplied, rates raised.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.