Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers74,934 players144 fresh wipes

Call no.16822 Off the shelf · offline

UKN.GG - US Training Grounds - Medium I

Offline 64.40.8.157:28014 checked 27d ago

Subjects 1. modded2. carbon
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,822
top 70%
Last wipeWiped30 SEP2026 · 27d 12h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
9players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 09:18 UTC27d ago
0 – running 0
29 SEP 2026Tue 29 Sep, 09:18 UTC28d ago
13 – 1 days 3
28 SEP 2026Mon 28 Sep, 09:18 UTC29d ago
13 – 1 days 0
27 SEP 2026Sun 27 Sep, 09:18 UTC30d ago
8 – 1 days 0
26 SEP 2026Sat 26 Sep, 19:13 UTC31d ago
18 – 0.6 days 4
26 SEP 2026Sat 26 Sep, 09:20 UTC31d ago
18 – 0.4 days 0
25 SEP 2026Fri 25 Sep, 09:18 UTC32d ago
18 – 1 days 0
24 SEP 2026Thu 24 Sep, 09:21 UTC33d ago
10 – 1 days 1
23 SEP 2026Wed 23 Sep, 09:21 UTC34d ago
10 – 1 days 1
22 SEP 2026Tue 22 Sep, 09:18 UTC35d ago
7 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 33/ 200
NA 19/ 50
NA
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average
15/ 400
NAMAX
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average
10/ 100
EU 975/ 1000
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 210 on average
229/ 400
Reference desk

Quick answers

From the figures on this page.

Settings and map

On UKN.GG - US Training Grounds - Medium I, which rules and settings apply?

You will find no gather rate in the name of UKN.GG - US Training Grounds - Medium I. The server sets a group limit of 500 players. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on UKN.GG - US Training Grounds - Medium I?

Generated by the game, the procedural map of UKN.GG - US Training Grounds - Medium I has size 6,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: UKN Map.

Lists and filters

Which lists and filters on Rust Server Index is UKN.GG - US Training Grounds - Medium I filed under?

The Rust Server Index lists that include UKN.GG - US Training Grounds - Medium I are Modded Rust servers, filed by play style, Aim training servers, filed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which operator stands behind UKN.GG - US Training Grounds - Medium I?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium I, and by 14 other servers we track; the same operator most likely runs them.

What is meant by the tags on UKN.GG - US Training Grounds - Medium I?

Filed under these tags, as published by UKN.GG - US Training Grounds - Medium I and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts500 (Group limit): 500 is the largest team allowed; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP, with loot provided; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on UKN.GG - US Training Grounds - Medium I when wipe day comes?

At their busiest, its recent wipes drew 9 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does UKN.GG - US Training Grounds - Medium I follow?

No next wipe can be predicted for UKN.GG - US Training Grounds - Medium I: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours is when its current world was made.

Player counts

What position does UKN.GG - US Training Grounds - Medium I hold among Rust servers?

On player hours over seven days, UKN.GG - US Training Grounds - Medium I takes #16,822, within the top 70% of ranked servers.

What does the player count on UKN.GG - US Training Grounds - Medium I look like?

The last check found UKN.GG - US Training Grounds - Medium I offline, last seen 27 days 8 hours ago.

Operator and status

What version does UKN.GG - US Training Grounds - Medium I use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on UKN.GG - US Training Grounds - Medium I. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is UKN.GG - US Training Grounds - Medium I, and is it online now?

As of now UKN.GG - US Training Grounds - Medium I is offline, with its last appearance 27 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is UKN.GG - US Training Grounds - Medium I in?

The name of UKN.GG - US Training Grounds - Medium I points to North America, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 64.40.8.157:28014.

Connecting

What is the way onto UKN.GG - US Training Grounds - Medium I?

If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.157:28014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://ukn.gg is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,^z,^y,^e,^d,gmrust,cs165217,ts500

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players The queue ceiling sits at 150.
ts500
Group limit 500 is the largest team allowed.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP, with loot provided.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.