PlotWorld Dev | Persistent Bases
Offline 66.70.181.82:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does PlotWorld Dev | Persistent Bases run?
You will find no gather rate in the name of PlotWorld Dev | Persistent Bases. The group limit is 8 players, the game's default. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Tags
Where does PlotWorld Dev | Persistent Bases appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take PlotWorld Dev | Persistent Bases: Modded Rust servers, filed by play style and Build and creative servers. Filed under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on PlotWorld Dev | Persistent Bases?
Filed under these tags, as published by PlotWorld Dev | Persistent Bases and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): 20 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): Joining needs you on game protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^k (Build server): Design and practise your bases here; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does PlotWorld Dev | Persistent Bases follow?
PlotWorld Dev | Persistent Bases's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 66 days 8 hours is when its current world was made.
Players and ranking
How is PlotWorld Dev | Persistent Bases ranked compared with the rest?
On player hours over seven days, PlotWorld Dev | Persistent Bases takes #15,150, within the top – of ranked servers.
What does the player count on PlotWorld Dev | Persistent Bases look like?
The last check found PlotWorld Dev | Persistent Bases offline, last seen 44 days 12 hours ago.
Server details
Which Rust build is PlotWorld Dev | Persistent Bases running?
Rust network protocol 2632 and build 161125 on Linux is what you will find on PlotWorld Dev | Persistent Bases. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is PlotWorld Dev | Persistent Bases, and is it online now?
The server is down at this moment; the last sighting of PlotWorld Dev | Persistent Bases was 44 days 12 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Which region is PlotWorld Dev | Persistent Bases in?
PlotWorld Dev | Persistent Bases gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 66.70.181.82:28015.
Connecting
How can you connect to PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Gameplay
^e
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.