[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline NA 66.51.99.119:28027 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- wipe-day peak
- 9players, last three wipes
Coming wipes
- in 7d 8hThu 5 Nov, 19:00 UTCFW
- in 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 SEP 2026Thu 24 Sep, 18:28 UTC34d ago |
9 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, which rules and settings apply?
You will find no gather rate in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. The group limit is 30 players. Filed under roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs a procedural map of size 4,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which operator stands behind [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
The same operator most likely runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other tracked servers, since all publish a relicpve.com hostname.
How should you read the tags listed for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
These are the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts30 (Group limit): The team ceiling is 30; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Its recent wipes averaged 9 players at peak. 5 hours into the latest wipe, the crowd reached its peak.
When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?
The only wipe on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 55 days 16 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Player counts
Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit in the rankings?
On seven-day player hours, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing takes #10,676 overall and #1,371 in North America, within the top 45% of ranked servers.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing quiet or crowded?
Filed under offline: [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, last seen 27 days 17 hours ago.
Operator and status
Which Rust build is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing running?
Rust network protocol 2633 and build 165217, on Linux, is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
As of now [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, with its last appearance 27 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Which region is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing in?
The NA tag places [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 66.51.99.119:28027.
Connecting
What steps lead onto [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Two ways in. Type client.connect 66.51.99.119:28027 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://relicpve.com.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z
Game
gmvanilla
mp100
ts30
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
