Rust Server IndexCard catalogue of Rust servers

Holdings11,727 servers59,874 players179 fresh wipes

Call no.NA10676 Off the shelf · offline

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Offline NA 66.51.99.119:28027 checked 27d ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
3/ 100
3% full
7-day average
0
peak –
Rank
#10,676
top 45% · #1371 in NA
Last wipeWiped3 SEP2026 · 55d 16h ago
55d ago · monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
9players, last three wipes

Coming wipes

  1. in 7d 8hThu 5 Nov, 19:00 UTCFW
  2. in 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 SEP 2026Thu 24 Sep, 18:28 UTC34d ago
9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, which rules and settings apply?

You will find no gather rate in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. The group limit is 30 players. Filed under roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs a procedural map of size 4,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which operator stands behind [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The same operator most likely runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other tracked servers, since all publish a relicpve.com hostname.

How should you read the tags listed for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

These are the tags [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts30 (Group limit): The team ceiling is 30; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Its recent wipes averaged 9 players at peak. 5 hours into the latest wipe, the crowd reached its peak.

When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?

The only wipe on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 55 days 16 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit in the rankings?

On seven-day player hours, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing takes #10,676 overall and #1,371 in North America, within the top 45% of ranked servers.

Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing quiet or crowded?

Filed under offline: [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, last seen 27 days 17 hours ago.

Operator and status

Which Rust build is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing running?

Rust network protocol 2633 and build 165217, on Linux, is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

As of now [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, with its last appearance 27 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing in?

The NA tag places [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 66.51.99.119:28027.

Connecting

What steps lead onto [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Two ways in. Type client.connect 66.51.99.119:28027 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://relicpve.com.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Player cap: 100.
ts30
Group limit The team ceiling is 30.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^r
Roleplay This entry is a roleplay server.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.