Rust Server IndexCard catalogue of Rust servers

Holdings11,791 servers67,584 players129 fresh wipes

Call no.NA0864 On the shelf · online

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 9m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide5. pve
Players now
14/ 200
7% full
7-day average
12
peak 30
Rank
#864
top 4% · #138 in NA
Last wipeWiped1 OCT2026 · 27d 3h ago
27d ago · monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
01020304022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
29players, last three wipes

Coming wipes

  1. in 7d 21hThu 5 Nov, 19:00 UTCFW
  2. in 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:11 UTC FW27d ago
29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on US | For all Mankind PVE | No Raiding/Killing/Stealing?

You will find no gather rate in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Generated by the game, the procedural map of US | For all Mankind PVE | No Raiding/Killing/Stealing has size 4,250 and seed 1907757397. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry US | For all Mankind PVE | No Raiding/Killing/Stealing?

Filed under these Rust Server Index lists is US | For all Mankind PVE | No Raiding/Killing/Stealing: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

What is meant by the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?

These are the tags US | For all Mankind PVE | No Raiding/Killing/Stealing publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): Player cap: 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day comes?

The average peak across its recent wipes is 29 players. 3 hours into the latest wipe, the crowd reached its peak.

When does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?

With the force wipe, US | For all Mankind PVE | No Raiding/Killing/Stealing wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 3 hours. A monthly wipe schedule is published in its tags.

Players and ranking

How is US | For all Mankind PVE | No Raiding/Killing/Stealing ranked compared with the rest?

Filed under rankings: #864 for US | For all Mankind PVE | No Raiding/Killing/Stealing on seven-day player hours, #138 in North America, top 4% overall.

Is US | For all Mankind PVE | No Raiding/Killing/Stealing quiet or crowded?

Filed under live counts: US | For all Mankind PVE | No Raiding/Killing/Stealing, 14 players on 200 slots at present. Filed under seven-day figures: an average of 12 players and a peak of 30. Over the last 48 hours, 00:00 UTC drew the highest average: 22 players.

Operator and status

What Rust version is US | For all Mankind PVE | No Raiding/Killing/Stealing on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on US | For all Mankind PVE | No Raiding/Killing/Stealing. Steam keeps your game updated, but the protocol must match for you to join.

Is US | For all Mankind PVE | No Raiding/Killing/Stealing reachable, and does it stay up?

The server is live at this moment: US | For all Mankind PVE | No Raiding/Killing/Stealing. About 8 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does US | For all Mankind PVE | No Raiding/Killing/Stealing perform?

Averaged over the last 48 hours, server fps was 30, with a low of 18. The entity count reached 184,739, covering buildings, deployables and all else in the world. Memory use reached as much as 6,082 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.143.3.215:28049.

How to join

What steps lead onto US | For all Mankind PVE | No Raiding/Killing/Stealing?

Two ways in. Type client.connect 104.143.3.215:28049 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/NaFYt8JeFF is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp200
Max players Player cap: 200.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.