Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers43,642 players103 fresh wipes

Call no.NA0393 On the shelf · online

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Online NA 168.100.163.39:29013 checked 8m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
53/ 200
26% full
7-day average
48
peak 94
Rank
#393
top 2% · #65 in NA
Last wipeWiped1 OCT2026 · 28d 9h ago
28d ago · monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02040608004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
124players, last three wipes

Coming wipes

  1. in 6d 15hThu 5 Nov, 19:00 UTCFW
  2. in 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:01 UTC FW28d ago
124 – running 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

No gather rate appears in the name [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. 8 players per group is the default limit. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Where does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Rust zombie servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average.

Whose server is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A rustez.com hostname is published by [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and by 13 other servers we track; the same operator most likely runs them.

What is meant by the tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The server's own tags are listed here, and the game's server browser reads them: [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The average peak across its recent wipes is 124 players. 5 hours into the latest wipe, the crowd reached its peak.

When does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?

With the force wipe, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 28 days 9 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Population

What position does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?

On seven-day player hours, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes #393 overall and #65 in North America, within the top 2% of ranked servers.

What does the player count on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing look like?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is currently showing 53 players on 200 slots. Averaged across seven days: 48 players, peaking at 94. Over the last 48 hours, 01:00 UTC drew the highest average: 65 players.

Operator and status

What version does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. To join you need the same protocol; Steam handles the update.

Is [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing reachable, and does it stay up?

You will find [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing online as of now. The uptime it reports puts the last restart at about 15 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?

Averaged over the last 48 hours, server fps was 49, with a low of 34. The entity count reached 475,161, covering buildings, deployables and all else in the world. The peak memory figure stood at 11,406 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 168.100.163.39:29013.

Connecting

How can you connect to [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

If you would rather use the console, press F1 in Rust and enter client.connect 168.100.163.39:29013. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://rustez.com.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.