[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online OC 51.161.219.6:29013 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- wipe-day peak
- 44players, last three wipes
Coming wipes
- in 7d 13hThu 5 Nov, 19:00 UTCFW
- in 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:59 UTC FW27d ago |
44 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
The name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Size 4,500, seed 393537180: the game generates the procedural map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Oceania servers, filed A to Z, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Who operates [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname, as do 13 other servers we track, which points to one operator for them all.
What is meant by the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Filed under these tags, as published by [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; OC (Oceania): The browser files it under Oceania. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day comes?
Its recent wipes averaged 44 players at peak. The latest wipe peaked 42 hours in.
When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
The only wipe on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 11 hours. Its tags state a wipe schedule of once a month.
Players and ranking
How is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing ranked compared with the rest?
Filed under rankings: #790 for [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on seven-day player hours, #19 in Oceania, top 4% overall.
Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing quiet or crowded?
Filed under live counts: [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, 13 players on 200 slots at present. The seven-day average is 13 players; the peak reached 34. The busiest point in the last 48 hours was 08:00 UTC, averaging 20 players.
Server facts
Which Rust build is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?
Rust network protocol 2635 and build 168909, on Linux, is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online now?
Right now [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running. About 32 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Averaged over the last 48 hours, server fps was 59, with a low of 49. The entity count reached 262,965, covering buildings, deployables and all else in the world. The peak memory figure stood at 8,677 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Filed under Oceania by its own listing, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries the OC tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 51.161.219.6:29013.
How to join
How can you connect to [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Enter client.connect 51.161.219.6:29013 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://rustez.com.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
