Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers79,944 players105 fresh wipes

Call no.OC2023 On the shelf · online

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|

Online OC 139.99.145.5:28025 checked 13m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
1/ 50
2% full
7-day average
2
peak 11
Rank
#2,023
top 9% · #58 in OC
Last wipeWiped2 OCT2026 · 26d 14h ago
26d ago · monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 06:32 UTC26d ago
8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average
5/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average
3/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 8 on average
1/ 100
OC
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 1 on average
0/ 40
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
2/ 50
OC
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
0/ 30
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, which rules and settings apply?

You will find no gather rate in the name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The group limit is 8 players, the game's default. The server runs roleplay, roleplay with towns, jobs and rules. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Size 3,500, seed 1691757234: the game generates the procedural map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| filed under?

The Rust Server Index lists that include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| are Oceania servers, filed A to Z, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

The server's own tags are listed here, and the game's server browser reads them: BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): Filed under roleplay; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Its recent wipes averaged 8 players at peak. 22 hours into the latest wipe, the crowd reached its peak.

When does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipe?

The only wipe on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 26 days 14 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Players and ranking

What position does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| hold among Rust servers?

The seven-day player-hours ranking places BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| at #2,023 and #58 in Oceania, among the top 9% of ranked servers.

Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| quiet or crowded?

BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is currently showing 1 players on 50 slots. Averaged across seven days: 2 players, peaking at 11. Over the last 48 hours, 09:00 UTC drew the highest average: 8 players.

Server facts

Which Rust build is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Right now BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up and running. Its reported uptime gives the last restart as roughly 2 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| perform?

The last 48 hours give an average of 80 server fps and a floor of 1. Buildings, deployables and everything else in the world came to as many as 102,745 entities. The peak memory figure stood at 3,623 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| hosted?

The OC tag places BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|, by its own listing, in Oceania. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 139.99.145.5:28025.

Connecting

What is the way onto BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?

Enter client.connect 139.99.145.5:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://store.battleserver.gg.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^r
Roleplay Filed under roleplay.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.