[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
Online OC 51.161.219.6:29014 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
- wipe-day peak
- 54players, last three wipes
Coming wipes
- in 8d 15hThu 5 Nov, 19:00 UTCFW
- in 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 54, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:58 UTC FW26d ago |
54 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
You will find no gather rate in the name of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs a procedural map of size 4,500 with seed 478495594, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags
On Rust Server Index, which lists and filters carry [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Filed under these Rust Server Index lists is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Who operates [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes a rustez.com hostname, as do 13 other servers we track, which points to one operator for them all.
Which tags are attached to [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, and what do they stand for?
Filed under these tags, as published by [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; OC (Oceania): The browser files it under Oceania. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Its recent wipes averaged 54 players at peak. The latest wipe peaked 41 hours in.
How often is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wiped, and on what schedule?
One wipe a month is all [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 9 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Population
Where does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing sit in the rankings?
Filed under rankings: #923 for [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing on seven-day player hours, #21 in Oceania, top 4% overall.
Is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing quiet or crowded?
Filed under live counts: [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing, 13 players on 200 slots at present. Filed under seven-day figures: an average of 10 players and a peak of 24. Over the last 48 hours, 07:00 UTC drew the highest average: 14 players.
Operator and status
Which Rust build is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing running?
Rust network protocol 2635 and build 168909, on Linux, is what [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs. Steam keeps your game updated, but the protocol must match for you to join.
Is [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing reachable, and does it stay up?
Right now [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is up and running. The uptime it reports puts the last restart at about 7 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing good?
Server fps held at 60 on average across the last 48 hours, never dropping below 55. The entity count reached 369,322, covering buildings, deployables and all else in the world. Memory use reached as much as 9,873 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing gives Oceania as its location and the tag OC. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 51.161.219.6:29014.
Joining the server
What is the way onto [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Two ways in. Type client.connect 51.161.219.6:29014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://rustez.com/ is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
