Rust Server IndexCard catalogue of Rust servers

Holdings11,776 servers67,745 players197 fresh wipes

Call no.15318 On the shelf · online

Crate Elevator 10 Player Survival Building Minigame

Online 45.143.197.162:28080 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipeWiped2 OCT2026 · 27d 12h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 1105/ 1500
EU
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average
430/ 475
EU
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 83 on average
146/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 68 on average
148/ 250
EU
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 37 on average
54/ 400
EU 48/ 75
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Crate Elevator 10 Player Survival Building Minigame?

The name of Crate Elevator 10 Player Survival Building Minigame does not state a gather rate. The default group limit of 8 players applies. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Crate Elevator 10 Player Survival Building Minigame?

Crate Elevator 10 Player Survival Building Minigame runs a procedural map of size 1,000 with seed 481981, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Crate Elevator 10 Player Survival Building Minigame?

The Rust Server Index lists that include Crate Elevator 10 Player Survival Building Minigame are Modded Rust servers, filed by play style and Build and creative servers. Filed under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Crate Elevator 10 Player Survival Building Minigame, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Crate Elevator 10 Player Survival Building Minigame gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Crate Elevator 10 Player Survival Building Minigame wipe?

The record holds too few of Crate Elevator 10 Player Survival Building Minigame's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours is when its current world was made.

Players and ranking

How is Crate Elevator 10 Player Survival Building Minigame ranked compared with the rest?

On player hours over seven days, Crate Elevator 10 Player Survival Building Minigame takes #15,318, within the top 69% of ranked servers.

What does the player count on Crate Elevator 10 Player Survival Building Minigame look like?

The live count for Crate Elevator 10 Player Survival Building Minigame stands at 0 players, out of 50 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does Crate Elevator 10 Player Survival Building Minigame use?

Rust network protocol 2634 and build 166494, on Windows, is what Crate Elevator 10 Player Survival Building Minigame runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Crate Elevator 10 Player Survival Building Minigame reachable, and does it stay up?

The server is live at this moment: Crate Elevator 10 Player Survival Building Minigame. Its reported uptime gives the last restart as roughly 28 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 2 October 2026 it was first seen by Rust Server Index.

Is the performance on Crate Elevator 10 Player Survival Building Minigame good?

Averaged over the last 48 hours, server fps was 239, with a low of 218. The entity count reached 2,192, covering buildings, deployables and all else in the world. Up to 6,289 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is Crate Elevator 10 Player Survival Building Minigame in?

No region is published by Crate Elevator 10 Player Survival Building Minigame. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 45.143.197.162:28080.

How to join

What is the way onto Crate Elevator 10 Player Survival Building Minigame?

Enter client.connect 45.143.197.162:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^e,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build It runs build 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.