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Holdings11,657 servers32,896 players79 fresh wipes

Call no.100X2102 On the shelf · online

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 10m ago

Subjects 1. 100x 2. weekly wipes 3. modded4. carbon5. pve
Players now
2/ 101
2% full
7-day average
2
peak 11
Rank
#2,102
top 9%
Last wipeWiped23 OCT2026 · 5d 13h ago
5d ago · weekly schedule
Next wipe
1d 10h
Fri 30 Oct, 14:38 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246805:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 10h. Every Friday at 14:38 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
24players, last three wipes
crowd held
40%else halves by day 5

Coming wipes

  1. in 1d 10hFri 30 Oct, 14:38 UTC
  2. in 7d 14hThu 5 Nov, 19:00 UTCFW
  3. in 8d 10hFri 6 Nov, 14:38 UTC
  4. in 15d 10hFri 13 Nov, 14:38 UTC
  5. in 22d 10hFri 20 Nov, 14:38 UTC
  6. in 29d 10hFri 27 Nov, 14:38 UTC
  7. in 35d 14hThu 3 Dec, 19:00 UTCFW
  8. in 36d 10hFri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 14:38 UTC5d ago
11 – running 3
16 OCT 2026Fri 16 Oct, 13:46 UTC12d ago
10 halved by day 5 7 days 2
9 OCT 2026Fri 9 Oct, 13:49 UTC19d ago
51 halved by day 2 7 days 2
1 OCT 2026Thu 1 Oct, 18:03 UTC FW27d ago
8 held half 7.8 days 1
25 SEP 2026Fri 25 Sep, 15:08 UTC33d ago
9 halved by day 5 6.1 days 1
18 SEP 2026Fri 18 Sep, 14:01 UTC40d ago
6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU100X
RGN 100x PvE [Events|Purge|Zombies|SkillTree]EU · groups of 8+ · 100x · weekly · 2 on average
0/ 100
EU10X
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average
2/ 200
EA10X
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
4/ 50
100KX
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average
2/ 101
EU100KX
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average
2/ 101
NAMAX
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
3/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sets gather at 100x, as its name shows. 8 players per group is the default limit. The server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Size 5,000, seed 677322: the game generates the procedural map on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Filed under these Rust Server Index lists is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which tags are attached to RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] gives gmrust (Game mode): Survival on standard Rust rules; mp101 (Max players): Player cap: 101; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): Wipes run on a weekly cycle; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Its recent wipes averaged 24 players at peak. The latest wipe peaked 44 hours in. The crowd held above half the peak until the next wipe in 40% of its recent wipes. In the other cases, numbers dropped below half by day 5.

Which wipe timetable does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] follow?

The wipe rhythm of RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. On Friday 30 October at 14:38 UTC the next wipe is due. The world it runs now was made 5 days 13 hours. Its tags carry a wipe schedule of once a week.

Players and ranking

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The seven-day player-hours ranking places RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,102, among the top 9% of ranked servers.

What does the player count on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] look like?

Filed under live counts: RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], 2 players on 101 slots at present. The seven-day average is 2 players; the peak reached 11. The busiest point in the last 48 hours was 14:00 UTC, averaging 6 players.

Server facts

Which Rust build is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909, on Linux, is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Right now RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime it reports puts the last restart at about 3 hours ago. Uptime for the last 7 full days came to 97%, 163 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 168,296, covering buildings, deployables and all else in the world. Up to 5,295 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] hosted?

No region is published by RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 195.60.166.227:29015.

Joining the server

What is the way onto RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Two ways in. Type client.connect 195.60.166.227:29015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.

Subject headings explained

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp101
Max players Player cap: 101.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^r
Roleplay This entry is a roleplay server.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.