RGN 100x PvE [Events|Purge|Zombies|SkillTree]
Online EU · uk1 194.69.160.15:28071 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 60%else halves by day 5
Coming wipes
- in 6d 15hThu 5 Nov, 19:00 UTCFW
- in 13d 13hThu 12 Nov, 17:09 UTC
- in 20d 13hThu 19 Nov, 17:09 UTC
- in 27d 13hThu 26 Nov, 17:09 UTC
- in 34d 15hThu 3 Dec, 19:00 UTCFW
- in 41d 13hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 17:09 UTC10h ago |
– | – | running | 3 |
22 OCT 2026Thu 22 Oct, 17:11 UTC7d ago |
10 | held half | 7 days | 1 |
15 OCT 2026Thu 15 Oct, 17:09 UTC14d ago |
7 | halved by day 5 | 7 days | 4 |
8 OCT 2026Thu 8 Oct, 17:09 UTC21d ago |
10 | halved by day 5 | 7 days | 2 |
1 OCT 2026Thu 1 Oct, 17:09 UTC FW28d ago |
8 | held half | 7 days | 0 |
24 SEP 2026Thu 24 Sep, 17:09 UTC35d ago |
10 | held half | 7 days | 1 |
17 SEP 2026Thu 17 Sep, 17:10 UTC42d ago |
7 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RGN 100x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] sets gather at 100x, as its name shows. 8 players per group is the default limit. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 889242788, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is RustGamingNation Procedural.
Lists and filters
Where does RGN 100x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RGN 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate over 10x, Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
What is meant by the tags on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
The server's own tags are listed here, and the game's server browser reads them: RGN 100x PvE [Events|Purge|Zombies|SkillTree] gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $ruk1 (Region code): uk1 is the region code recorded here; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 9 players on average. The latest wipe peaked 23 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 60% of the time. By day 5 the crowd had fallen below half when it didn't hold.
How often is RGN 100x PvE [Events|Purge|Zombies|SkillTree] wiped, and on what schedule?
every Thursday at 17:09 UTC is how RGN 100x PvE [Events|Purge|Zombies|SkillTree] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 10 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.
Population
What position does RGN 100x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
Filed under rankings: #2,060 for RGN 100x PvE [Events|Purge|Zombies|SkillTree] on seven-day player hours, #803 in Europe, top 9% overall.
How many players are on RGN 100x PvE [Events|Purge|Zombies|SkillTree] at the moment?
RGN 100x PvE [Events|Purge|Zombies|SkillTree] is currently showing 1 players on 100 slots. Filed under seven-day figures: an average of 2 players and a peak of 10. Filed under busiest hour: 19:00 UTC in the last 48 hours, averaging 7 players.
Server facts
What version does RGN 100x PvE [Events|Purge|Zombies|SkillTree] use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RGN 100x PvE [Events|Purge|Zombies|SkillTree]. To join you need the same protocol; Steam handles the update.
How reliable is RGN 100x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
The server is live at this moment: RGN 100x PvE [Events|Purge|Zombies|SkillTree]. About 1 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does RGN 100x PvE [Events|Purge|Zombies|SkillTree] perform?
The last 48 hours give an average of 53 server fps and a floor of 10. The entity count reached 76,175, covering buildings, deployables and all else in the world. Memory use reached as much as 4,022 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is RGN 100x PvE [Events|Purge|Zombies|SkillTree] hosted?
The EU tag places RGN 100x PvE [Events|Purge|Zombies|SkillTree] in Europe by its own listing, and its region code is uk1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 194.69.160.15:28071.
Connecting
What is the way onto RGN 100x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 194.69.160.15:28071 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://rustgamingnation.com/.
Server tags
What each one means.
Published as mp100,ptrak,$ruk1,v2635,^w,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
