Rust Server IndexCard catalogue of Rust servers

Holdings11,798 servers68,197 players131 fresh wipes

Call no.100KX1514 On the shelf · online

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr

Online 195.60.166.227:28015 checked 9m ago

Subjects 1. 100000x 2. weekly wipes 3. modded4. carbon5. pve
Players now
3/ 101
3% full
7-day average
4
peak 19
Rank
#1,514
top 7%
Last wipeWiped23 OCT2026 · 5d 7h ago
5d ago · weekly schedule
Next wipe
1d 16h
Fri 30 Oct, 14:40 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
02.557.51022:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 1d 16h. Every Friday at 14:40 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
18players, last three wipes
crowd held
60%else halves by day 4.5

Coming wipes

  1. in 1d 16hFri 30 Oct, 14:40 UTC
  2. in 7d 21hThu 5 Nov, 19:00 UTCFW
  3. in 8d 16hFri 6 Nov, 14:40 UTC
  4. in 15d 16hFri 13 Nov, 14:40 UTC
  5. in 22d 16hFri 20 Nov, 14:40 UTC
  6. in 29d 16hFri 27 Nov, 14:40 UTC
  7. in 35d 21hThu 3 Dec, 19:00 UTCFW
  8. in 36d 16hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 14:40 UTC5d ago
19 – running 8
16 OCT 2026Fri 16 Oct, 13:45 UTC12d ago
16 halved by day 5 7 days 2
9 OCT 2026Fri 9 Oct, 13:45 UTC19d ago
20 held half 7 days 2
1 OCT 2026Thu 1 Oct, 17:58 UTC FW27d ago
15 held half 7.8 days 15
25 SEP 2026Fri 25 Sep, 15:06 UTC33d ago
25 halved by day 4 6.1 days 7
18 SEP 2026Fri 18 Sep, 13:58 UTC40d ago
14 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, which rules and settings apply?

By its name, RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr gathers at 100000x. The group limit is 8 players, the game's default. Filed under roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr runs a procedural map of size 5,000 with seed 40000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

These lists on Rust Server Index take RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr: Rust servers: gather rate over 10x, Rust servers filed under Europe, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the tags listed for RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

These are the tags RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp101 (Max players): Player cap: 101; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^r (Roleplay): Filed under roleplay; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

At their busiest, its recent wipes drew 18 players on average. 22 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 60% of its recent wipes. By day 4.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr follow?

every Friday at 14:40 UTC is how RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr wipes. On Friday 30 October at 14:40 UTC the next wipe is due. 5 days 7 hours is when its current world was made. Its tags carry a wipe schedule of once a week.

Player counts

What position does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr hold among Rust servers?

The seven-day player-hours ranking places RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr at #1,514, among the top 7% of ranked servers.

Is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr quiet or crowded?

Filed under live counts: RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, 3 players on 101 slots at present. Averaged across seven days: 4 players, peaking at 19. The busiest point in the last 48 hours was 20:00 UTC, averaging 6 players.

Server facts

What version does RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr, and is it online now?

You will find RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr online as of now. The uptime it reports puts the last restart at about 8 hours ago. Uptime for the last 7 full days came to 90%, 151 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Averaged over the last 48 hours, server fps was 30, with a low of 25. Buildings, deployables and everything else in the world came to as many as 215,778 entities. The peak memory figure stood at 5,809 MB. What players feel as lag is low fps together with a rising entity count.

Which region is RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr in?

No region tag is published by RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr; the name it carries points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 195.60.166.227:28015.

Connecting

What steps lead onto RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr?

Enter client.connect 195.60.166.227:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.

Subject headings explained

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp101
Max players Player cap: 101.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^r
Roleplay Filed under roleplay.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.