Rust Server IndexCard catalogue of Rust servers

Holdings11,904 servers102,408 players403 fresh wipes

Call no.EA10X1325 On the shelf · online

[SEA] CrustyRusty | 10x PvE

Online EA 15.235.160.5:28115 checked 11m ago

Subjects 1. 10x 2. weekly wipes 3. modded4. carbon5. pve
Players now
3/ 50
6% full
7-day average
5
peak 18
Rank
#1,325
top 6% · #133 in EA
Last wipeWiped23 OCT2026 · 6d 6h ago
6d ago · weekly schedule
Next wipe
17h
Fri 30 Oct, 11:10 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:10 UTC, in 17h. Every Friday at 11:10 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
15players, last three wipes
crowd held
80%else halves by day 5

Coming wipes

  1. in 17hFri 30 Oct, 11:10 UTC
  2. in 7d 1hThu 5 Nov, 19:00 UTCFW
  3. in 7d 17hFri 6 Nov, 11:10 UTC
  4. in 14d 17hFri 13 Nov, 11:10 UTC
  5. in 21d 17hFri 20 Nov, 11:10 UTC
  6. in 28d 17hFri 27 Nov, 11:10 UTC
  7. in 35d 1hThu 3 Dec, 19:00 UTCFW
  8. in 35d 17hFri 4 Dec, 11:10 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 11:10 UTC6d ago
16 – running 0
16 OCT 2026Fri 16 Oct, 11:10 UTC13d ago
11 held half 7 days 5
9 OCT 2026Fri 9 Oct, 11:10 UTC20d ago
17 held half 7 days 0
1 OCT 2026Thu 1 Oct, 19:11 UTC FW27d ago
19 held half 7.7 days 0
25 SEP 2026Fri 25 Sep, 11:10 UTC34d ago
25 halved by day 5 6.3 days 5
18 SEP 2026Fri 18 Sep, 11:09 UTC41d ago
19 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EA5X
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On [SEA] CrustyRusty | 10x PvE, which rules and settings apply?

[SEA] CrustyRusty | 10x PvE sets gather at 10x, as its name shows. The group limit is 8 players, the game's default. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [SEA] CrustyRusty | 10x PvE?

Size 4,250, seed 1337: the game generates the procedural map on [SEA] CrustyRusty | 10x PvE. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does [SEA] CrustyRusty | 10x PvE appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [SEA] CrustyRusty | 10x PvE: 10x Rust servers, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags listed for [SEA] CrustyRusty | 10x PvE?

Filed under these tags, as published by [SEA] CrustyRusty | 10x PvE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EA (East Asia): The browser files it under East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [SEA] CrustyRusty | 10x PvE when wipe day comes?

At their busiest, its recent wipes drew 15 players on average. 5 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 80% of its recent wipes. In the other cases, numbers dropped below half by day 5.

How often is [SEA] CrustyRusty | 10x PvE wiped, and on what schedule?

Filed under its wipe rhythm: [SEA] CrustyRusty | 10x PvE wipes every Friday at 11:10 UTC. On Friday 30 October at 11:10 UTC the next wipe is due. 6 days 6 hours is when its current world was made. A weekly wipe schedule is published in its tags.

Players and ranking

What position does [SEA] CrustyRusty | 10x PvE hold among Rust servers?

Filed under rankings: #1,325 for [SEA] CrustyRusty | 10x PvE on seven-day player hours, #133 in Asia, top 6% overall.

How many players are on [SEA] CrustyRusty | 10x PvE at the moment?

Filed under live counts: [SEA] CrustyRusty | 10x PvE, 3 players on 50 slots at present. The seven-day average is 5 players; the peak reached 18. The busiest point in the last 48 hours was 14:00 UTC, averaging 12 players.

Server facts

What Rust version is [SEA] CrustyRusty | 10x PvE on?

Rust network protocol 2635 and build 168909, on Linux, is what [SEA] CrustyRusty | 10x PvE runs. To join you need the same protocol; Steam handles the update.

How reliable is [SEA] CrustyRusty | 10x PvE, and is it online now?

The server is live at this moment: [SEA] CrustyRusty | 10x PvE. Its reported uptime gives the last restart as roughly 18 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on [SEA] CrustyRusty | 10x PvE good?

The last 48 hours give an average of 59 server fps and a floor of 53. Buildings, deployables and everything else in the world came to as many as 211,534 entities. Up to 7,015 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is [SEA] CrustyRusty | 10x PvE in?

Filed under Asia by its own listing, [SEA] CrustyRusty | 10x PvE carries the EA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.235.160.5:28115.

Connecting

What steps lead onto [SEA] CrustyRusty | 10x PvE?

Two ways in. Type client.connect 15.235.160.5:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://crustyrusty.net/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly One wipe each week.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

EA
East Asia The browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.