Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers102,471 players334 fresh wipes

Call no.OC3543 On the shelf · online

AUS PVE Zombieland

Online OC 144.6.251.59:28015 checked 11m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 50
0% full
7-day average
1
peak 5
Rank
#3,543
top 16% · #92 in OC
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. in 7d 0hThu 5 Nov, 19:00 UTCFW
  2. in 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:35 UTC FW27d ago
6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
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1/ 200
OC
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average
5/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
3/ 100
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
0/ 50
OC
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro WelcomeOC · groups of 8+ · monthly · 4 on average
3/ 50
OC
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.OC · groups of 8+ · monthly · 3 on average
1/ 30
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does AUS PVE Zombieland run?

The name of AUS PVE Zombieland does not state a gather rate. The default group limit of 8 players applies. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on AUS PVE Zombieland?

Generated by the game, the procedural map of AUS PVE Zombieland has size 4,250 and seed 120196201. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is AUS PVE Zombieland filed under?

These lists on Rust Server Index take AUS PVE Zombieland: Oceania servers, filed A to Z, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for AUS PVE Zombieland?

Filed under these tags, as published by AUS PVE Zombieland and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; OC (Oceania): Oceania is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on AUS PVE Zombieland?

Its recent wipes averaged 6 players at peak. 38 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does AUS PVE Zombieland follow?

With the force wipe, AUS PVE Zombieland wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 22 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Players and ranking

Where does AUS PVE Zombieland sit in the rankings?

Filed under rankings: #3,543 for AUS PVE Zombieland on seven-day player hours, #92 in Oceania, top 16% overall.

How many players are on AUS PVE Zombieland at the moment?

AUS PVE Zombieland is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 1 players and a peak of 5. Filed under busiest hour: 11:00 UTC in the last 48 hours, averaging 2 players.

Server details

What version does AUS PVE Zombieland use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on AUS PVE Zombieland. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is AUS PVE Zombieland, and is it online now?

Right now AUS PVE Zombieland is up and running. Its reported uptime gives the last restart as roughly 22 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does AUS PVE Zombieland perform?

The last 48 hours give an average of 43 server fps and a floor of 23. The entity count reached 121,131, covering buildings, deployables and all else in the world. Up to 4,464 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is AUS PVE Zombieland hosted?

AUS PVE Zombieland gives Oceania as its location and the tag OC. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 144.6.251.59:28015.

How to join

What is the way onto AUS PVE Zombieland?

If you would rather use the console, press F1 in Rust and enter client.connect 144.6.251.59:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://aus.schuu.net.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Region

OC
Oceania Oceania is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.