Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers62,498 players190 fresh wipes

Call no.OC10318 Off the shelf · offline

State of Flux | Test Server

Offline OC 125.236.230.198:28038 checked 1d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#10,318
top 46% · #161 in OC
Last wipeWiped27 OCT2026 · 3d 3h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0014:0017:0022:0001:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304011:0014:0017:0022:0001:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 46% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 07:04 UTC3d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
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43/ 2000
OC
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OC
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17/ 200
OC
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average
9/ 100
OC
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average
7/ 30
OC
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average
5/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On State of Flux | Test Server, which rules and settings apply?

You will find no gather rate in the name of State of Flux | Test Server. The default group limit of 8 players applies. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on State of Flux | Test Server?

State of Flux | Test Server runs a procedural map of size 5,000 with seed 2147483647, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Test Server.

Tags

Where does State of Flux | Test Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include State of Flux | Test Server are Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to State of Flux | Test Server, and what do they stand for?

Filed under these tags, as published by State of Flux | Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; OC (Oceania): Server browser region: Oceania. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on State of Flux | Test Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does State of Flux | Test Server follow?

The record holds too few of State of Flux | Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 3 hours.

Player counts

Where does State of Flux | Test Server sit in the rankings?

Filed under rankings: #10,318 for State of Flux | Test Server on seven-day player hours, #161 in Oceania, top 46% overall.

What does the player count on State of Flux | Test Server look like?

Filed under offline: State of Flux | Test Server, last seen 29 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

Which Rust build is State of Flux | Test Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on State of Flux | Test Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of State of Flux | Test Server?

The server is down at this moment; the last sighting of State of Flux | Test Server was 29 hours ago. The uptime it reports puts the last restart at about 45 hours ago. Of the last 7 full days, 59 of 168 hours were up, 35% of the time. It was first recorded by Rust Server Index on 4 October 2026.

What is performance like on State of Flux | Test Server?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 159,613 entities. Memory use reached as much as 5,749 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of State of Flux | Test Server?

State of Flux | Test Server gives Oceania as its location and the tag OC. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 125.236.230.198:28038.

Joining the server

What steps lead onto State of Flux | Test Server?

Enter client.connect 125.236.230.198:28038 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://sofgame.zone is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,OC,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Region

OC
Oceania Server browser region: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.