Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Online OC 103.1.213.253:28035 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:43 UTC, in 18h. Every Thursday at 19:43 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 20%else halves by day 4
Coming wipes
- in 18hThu 29 Oct, 19:43 UTC
- in 7d 18hThu 5 Nov, 19:00 UTCFW
- in 14d 18hThu 12 Nov, 19:43 UTC
- in 21d 18hThu 19 Nov, 19:43 UTC
- in 28d 18hThu 26 Nov, 19:43 UTC
- in 35d 18hThu 3 Dec, 19:00 UTCFW
- in 42d 18hThu 10 Dec, 19:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 19:43 UTC6d ago |
18 | – | running | 1 |
15 OCT 2026Thu 15 Oct, 19:43 UTC13d ago |
12 | halved by day 5 | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 14:07 UTC20d ago |
14 | held half | 7.2 days | 4 |
1 OCT 2026Thu 1 Oct, 19:12 UTC FW27d ago |
13 | halved by day 4 | 6.8 days | 0 |
24 SEP 2026Thu 24 Sep, 20:43 UTC34d ago |
13 | halved by day 4 | 6.9 days | 0 |
17 SEP 2026Thu 17 Sep, 20:43 UTC41d ago |
9 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
No gather rate appears in the name Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The default group limit of 8 players applies. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Generated by the game, the procedural map of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] has size 4,250 and seed 4654643. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] filed under?
Filed under these Rust Server Index lists is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]: Oceania servers, filed A to Z, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags listed for Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
These are the tags Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here; OC (Oceania): The browser files it under Oceania. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Its recent wipes averaged 15 players at peak. The latest wipe peaked 13 hours in. The crowd held above half the peak until the next wipe in 20% of its recent wipes. In the other cases, numbers dropped below half by day 4.
Which wipe timetable does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] follow?
The wipe rhythm of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is every Thursday at 19:43 UTC. Dated for Thursday 29 October at 19:43 UTC: its next wipe. Its present world dates from 6 days 4 hours. Its tags carry a wipe schedule of once a week.
Player counts
What position does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hold among Rust servers?
On seven-day player hours, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] takes #1,507 overall and #36 in Oceania, within the top 7% of ranked servers.
Is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] quiet or crowded?
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is currently showing 1 players on 30 slots. Filed under seven-day figures: an average of 4 players and a peak of 18. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 4 players.
Server details
What version does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. The protocol must match before you can join, and Steam takes care of updating it.
Is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] reachable, and does it stay up?
The server is live at this moment: Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. About 4 hours ago, by its own uptime figure, is when it last restarted. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The last 48 hours give an average of 99 server fps and a floor of 23. Buildings, deployables and everything else in the world came to as many as 129,206 entities. The peak memory figure stood at 4,667 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] hosted?
The OC tag places Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], by its own listing, in Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 103.1.213.253:28035.
Connecting
What steps lead onto Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
Enter client.connect 103.1.213.253:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622 is where its website lives.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^z,^y,^w,OC,^p,gmrust,cs168909,ts8
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.