RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28068 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:43 UTC, in 1d 16h. Every Friday at 14:43 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 1d 16hFri 30 Oct, 14:43 UTC
- in 7d 20hThu 5 Nov, 19:00 UTCFW
- in 8d 16hFri 6 Nov, 14:43 UTC
- in 15d 16hFri 13 Nov, 14:43 UTC
- in 22d 16hFri 20 Nov, 14:43 UTC
- in 29d 16hFri 27 Nov, 14:43 UTC
- in 35d 20hThu 3 Dec, 19:00 UTCFW
- in 36d 16hFri 4 Dec, 14:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 14:43 UTC5d ago |
3 | – | running | 1 |
16 OCT 2026Fri 16 Oct, 13:51 UTC12d ago |
2 | held half | 7 days | 1 |
9 OCT 2026Fri 9 Oct, 13:55 UTC19d ago |
2 | held half | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 18:12 UTC FW27d ago |
3 | held half | 7.8 days | 1 |
25 SEP 2026Fri 25 Sep, 15:15 UTC33d ago |
2 | held half | 6.1 days | 3 |
18 SEP 2026Fri 18 Sep, 14:07 UTC40d ago |
4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Filed under gather rates: 75x, as the name of RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] states. The group limit is 8 players, the game's default. The server runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 167781, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
These lists on Rust Server Index take RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What is meant by the tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Filed under these tags, as published by RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp101 (Max players): 101 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^r (Roleplay): Roleplay is the category here; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across its recent wipes is 2 players. 44 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
When does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipe?
Filed under its wipe rhythm: RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipes every Friday at 14:43 UTC. On Friday 30 October at 14:43 UTC the next wipe is due. Its present world dates from 5 days 7 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] ranked compared with the rest?
Filed under rankings: #3,962 for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on seven-day player hours, top 18% overall.
How many players are on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] at the moment?
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is currently showing 0 players on 101 slots. Filed under seven-day figures: an average of 1 players and a peak of 3. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 2 players.
Server facts
What version does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. To join you need the same protocol; Steam handles the update.
Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] reachable, and does it stay up?
The server is live at this moment: RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. The uptime it reports puts the last restart at about 10 hours ago. Of the last 7 full days, 153 of 168 hours were up, 91% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] perform?
Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 165,318 entities. Memory use reached as much as 4,643 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] hosted?
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.143.3.5:28068.
Joining the server
What steps lead onto RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Two ways in. Type client.connect 104.143.3.5:28068 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.
Server tags
What each one means.
Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
