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Holdings11,619 servers41,711 players92 fresh wipes

Call no.500X2870 On the shelf · online

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28059 checked 9m ago

Subjects 1. 500x 2. weekly wipes 3. modded4. carbon5. pve
Players now
0/ 101
0% full
7-day average
1
peak 8
Rank
#2,870
top 13%
Last wipeWiped23 OCT2026 · 4d 16h ago
4d ago · weekly schedule
Next wipe
2d 7h
Fri 30 Oct, 14:42 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246808:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 2d 7h. Every Friday at 14:42 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
7players, last three wipes
crowd held
60%else halves by day 3.5

Coming wipes

  1. in 2d 7hFri 30 Oct, 14:42 UTC
  2. in 8d 11hThu 5 Nov, 19:00 UTCFW
  3. in 9d 7hFri 6 Nov, 14:42 UTC
  4. in 16d 7hFri 13 Nov, 14:42 UTC
  5. in 23d 7hFri 20 Nov, 14:42 UTC
  6. in 30d 7hFri 27 Nov, 14:42 UTC
  7. in 36d 11hThu 3 Dec, 19:00 UTCFW
  8. in 37d 7hFri 4 Dec, 14:42 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 14:42 UTC4d ago
8 – running 3
16 OCT 2026Fri 16 Oct, 13:52 UTC11d ago
6 halved by day 5 7 days 2
9 OCT 2026Fri 9 Oct, 13:52 UTC18d ago
7 held half 7 days 0
1 OCT 2026Thu 1 Oct, 18:13 UTC FW26d ago
6 held half 7.8 days 1
25 SEP 2026Fri 25 Sep, 15:13 UTC32d ago
8 halved by day 2 6.1 days 2
18 SEP 2026Fri 18 Sep, 14:05 UTC39d ago
5 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
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2/ 200
EA10X
[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average
3/ 50
100KX
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average
0/ 101
EU100KX
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average
4/ 101
NAMAX
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average
0/ 100
NA100KX
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2/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

By its name, RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] gathers at 500x. The default group limit of 8 players applies. The server runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Size 4,500, seed 33640666: the game generates the procedural map on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Filed under these Rust Server Index lists is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the tags listed for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

The server's own tags are listed here, and the game's server browser reads them: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] gives gmrust (Game mode): Rust survival, as standard; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): Wipes run on a weekly cycle; ^r (Roleplay): This entry is a roleplay server; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew 7 players on average. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 60% of the time. By day 3.5 the crowd had fallen below half when it didn't hold.

When does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. On Friday 30 October at 14:42 UTC the next wipe is due. Its present world dates from 4 days 16 hours. Filed in its tags: a weekly wipe schedule.

Player counts

Where does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Filed under rankings: #2,870 for RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] on seven-day player hours, top 13% overall.

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] quiet or crowded?

RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is currently showing 0 players on 101 slots. Averaged across seven days: 1 players, peaking at 8. The busiest point in the last 48 hours was 01:00 UTC, averaging 7 players.

Operator and status

Which Rust build is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909, on Linux, is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs. Steam keeps your game updated, but the protocol must match for you to join.

Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] reachable, and does it stay up?

The server is live at this moment: RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. About 7 hours ago, by its own uptime figure, is when it last restarted. It was up 153 of 168 hours across the last 7 full days, or 91% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] perform?

Averaged over the last 48 hours, server fps was 30, with a low of 27. The entity count reached 136,529, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,660 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.143.3.5:28059.

Connecting

What is the way onto RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?

Two ways in. Type client.connect 104.143.3.5:28059 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://www.rust-gaming-nation.com/.

Subject headings explained

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp101
Max players 101 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Gameplay

^r
Roleplay This entry is a roleplay server.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.