Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers75,280 players228 fresh wipes

Call no.13890 Off the shelf · offline

Creative / Build

Offline 99.247.111.52:28015 checked 25d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,890
top 61%
Last wipeWiped4 OCT2026 · 25d 10h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
22/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3/ 25
EU 294/ 999
NA 57/ 999
OC 76/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
12/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Creative / Build, which rules and settings apply?

The name of Creative / Build does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Creative / Build?

Generated by the game, the map is procedural on Creative / Build.

Tags and filters

Where does Creative / Build appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 10 hours is when its current world was made.

Players and ranking

What position does Creative / Build hold among Rust servers?

On player hours over seven days, Creative / Build takes #13,890, within the top 61% of ranked servers.

What does the player count on Creative / Build look like?

Filed under offline: Creative / Build, last seen 25 days 9 hours ago.

Operator and status

What version does Creative / Build use?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Creative / Build. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Creative / Build, and is it online now?

As of now Creative / Build is offline, with its last appearance 25 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of Creative / Build?

No region is published by Creative / Build. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 99.247.111.52:28015.

How to join

How can you connect to Creative / Build?

Two ways in. Type client.connect 99.247.111.52:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.