Rust Server IndexCard catalogue of Rust servers

Holdings11,895 servers92,684 players166 fresh wipes

Call no.EU2734 On the shelf · online

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Online EU 185.248.134.200:28014 checked 10m ago

Subjects 1. vanilla
Players now
2/ 25
8% full
7-day average
1
peak 9
Rank
#2,734
top 12% · #1033 in EU
Last wipeWiped19 OCT2026 · 8d 10h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
25players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 08:58 UTC8d ago
7 – running 3
14 OCT 2026Wed 14 Oct, 19:21 UTC13d ago
11 held half 4.6 days 1
1 OCT 2026Thu 1 Oct, 17:17 UTC FW26d ago
57+10 queue halved by day 1 13.1 days 41
1 OCT 2026Thu 1 Oct, 09:07 UTC26d ago
57+10 queue – 0.3 days 8
24 SEP 2026Thu 24 Sep, 11:06 UTC33d ago
18 held half 6.9 days 5
22 SEP 2026Tue 22 Sep, 19:53 UTC34d ago
18 – 1.6 days 5
17 SEP 2026Thu 17 Sep, 06:19 UTC40d ago
9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 208/ 999
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
30/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
36/ 100
EU
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 20 on average
50/ 150
EU
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
17/ 50
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
9/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

You will find no gather rate in the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. The group limit is 8 players, the game's default. The server runs build & creative, building in a sandbox, with no gathering. Filed under Community in the server browser, it is a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.

What is the map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs a procedural map of size 4,000 with seed 201026, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The Rust Server Index lists that include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked are Rust servers filed under Europe, Build and creative servers, Creative servers, filed under C and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Whose server is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

A raichu.tv hostname is published by Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and by 1 other server we track; the same operator most likely runs them.

Which tags are attached to Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and what do they stand for?

These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): The queue ceiling sits at 25; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs169375 (Build): Build on file: 169375; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^c (Creative): Creative mode: no gathering, and you build what you like; ^k (Build server): Base building and practice; EU (Europe): Europe is the region shown in the server browser; sc1 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked when wipe day comes?

Its recent wipes averaged 25 players at peak. The latest wipe peaked 8 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 67% of the time. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked follow?

There is no next wipe to predict for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 8 days 10 hours.

Player counts

How is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked ranked compared with the rest?

On seven-day player hours, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked takes #2,734 overall and #1,033 in Europe, within the top 12% of ranked servers.

How many players are on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked at the moment?

The live count for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked stands at 2 players, out of 25 slots. The seven-day average is 1 players; the peak reached 9. Over the last 48 hours, 17:00 UTC drew the highest average: 5 players.

Server details

Which Rust build is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked running?

Rust network protocol 2635 and build 169375, on Linux, is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked reachable, and does it stay up?

You will find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online as of now. Its reported uptime gives the last restart as roughly 5 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked good?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 96,000 entities. The peak memory figure stood at 2,484 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 185.248.134.200:28014.

How to join

What steps lead onto Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

If you would rather use the console, press F1 in Rust and enter client.connect 185.248.134.200:28014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/rustality.

Subject headings explained

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs169375,sc1,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp25
Max players The queue ceiling sits at 25.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs169375
Build Build on file: 169375.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^k
Build server Base building and practice.

Region

EU
Europe Europe is the region shown in the server browser.

Other

sc1
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.