Rust Server IndexCard catalogue of Rust servers

Holdings11,643 servers37,948 players66 fresh wipes

Call no.13777 Off the shelf · offline

Local Build

Offline 94.41.166.47:28015 checked 21d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,777
top 61%
Last wipeWiped2 OCT2026 · 25d 6h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
11/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
2/ 25
EU 47/ 999
NA 150/ 999
OC 63/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
19/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local Build run?

No gather rate appears in the name Local Build. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Local Build?

A procedural map, generated by the game, is what Local Build runs.

Tags and filters

Which lists and filters on Rust Server Index is Local Build filed under?

These lists on Rust Server Index take Local Build: Build and creative servers and Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Build, and what do they stand for?

These are the tags Local Build publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Local Build wipe?

The record holds too few of Local Build's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 6 hours is when its current world was made.

Player counts

Where does Local Build sit in the rankings?

The seven-day player-hours ranking places Local Build at #13,777, among the top 61% of ranked servers.

How many players are on Local Build at the moment?

At present Local Build is offline; its last sighting was 21 days 16 hours ago.

Operator and status

Which Rust build is Local Build running?

Rust network protocol 2634 and build 166652 on Linux is what you will find on Local Build. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Local Build, and is it online now?

As of now Local Build is offline, with its last appearance 21 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 6 October 2026.

Where in the world is Local Build hosted?

No region is published by Local Build. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 94.41.166.47:28015.

Connecting

What steps lead onto Local Build?

Two ways in. Type client.connect 94.41.166.47:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.