Rust Server IndexCard catalogue of Rust servers

Holdings11,640 servers39,046 players72 fresh wipes

Call no.13768 Off the shelf · offline

Local Build

Offline 94.41.165.102:28015 checked 21d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,768
top 61%
Last wipeWiped2 OCT2026 · 25d 6h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
11/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
3/ 25
EU 53/ 999
NA 161/ 999
OC 52/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
17/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local Build run?

The name of Local Build does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Local Build?

Generated by the game, the map is procedural on Local Build.

Lists and filters

Which lists and filters on Rust Server Index is Local Build filed under?

Filed under these Rust Server Index lists is Local Build: Build and creative servers and Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Local Build?

Filed under these tags, as published by Local Build and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Local Build follow?

The record holds too few of Local Build's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 6 hours is when its current world was made.

Population

What position does Local Build hold among Rust servers?

Filed under rankings: #13,768 for Local Build on seven-day player hours, top 61% overall.

Is Local Build quiet or crowded?

The last check found Local Build offline, last seen 21 days 20 hours ago.

Operator and status

Which Rust build is Local Build running?

Rust network protocol 2634 and build 166652, on Linux, is what Local Build runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Local Build?

As of now Local Build is offline, with its last appearance 21 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 6 October 2026.

Where in the world is Local Build hosted?

There is no region on record for Local Build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 94.41.165.102:28015.

How to join

What is the way onto Local Build?

Enter client.connect 94.41.165.102:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.