Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers83,965 players336 fresh wipes

Call no.13882 Off the shelf · offline

Local Build

Offline 94.41.132.170:28015 checked 25d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,882
top 61%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
3/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
2/ 25
EU 137/ 999
NA 153/ 999
OC 23/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Local Build?

You will find no gather rate in the name of Local Build. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Local Build?

Local Build runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is Local Build filed under?

These lists on Rust Server Index take Local Build: Build and creative servers and Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Build, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Local Build gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Local Build follow?

Its rhythm is not yet clear, since the record holds too few of Local Build's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 1 hours.

Population

How is Local Build ranked compared with the rest?

Filed under rankings: #13,882 for Local Build on seven-day player hours, top 61% overall.

What does the player count on Local Build look like?

The last check found Local Build offline, last seen 25 days 18 hours ago.

Server details

What version does Local Build use?

Rust network protocol 2634 and build 166652, on Linux, is what Local Build runs. To join you need the same protocol; Steam handles the update.

Is Local Build reachable, and does it stay up?

The server is down at this moment; the last sighting of Local Build was 25 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 2 October 2026.

Which region is Local Build in?

There is no region on record for Local Build; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 94.41.132.170:28015.

How to join

How can you connect to Local Build?

Two ways in. Type client.connect 94.41.132.170:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.