Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players90 fresh wipes

Call no.15338 Off the shelf · offline

Creative / Build

Offline 92.41.52.72:28015 checked 31d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,338
top 65%
Last wipeWiped24 SEP2026 · 33d 23h ago
33d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
13/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
5/ 25
EU 269/ 999
NA 76/ 999
OC 35/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Creative / Build run?

You will find no gather rate in the name of Creative / Build. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Creative / Build?

Generated by the game, the map is procedural on Creative / Build.

Tags and filters

Where does Creative / Build appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Creative / Build?

These are the tags Creative / Build publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does Creative / Build wipe?

Its rhythm is not yet clear, since the record holds too few of Creative / Build's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 23 hours is when its current world was made.

Player counts

How is Creative / Build ranked compared with the rest?

On player hours over seven days, Creative / Build takes #15,338, within the top 65% of ranked servers.

How many players are on Creative / Build at the moment?

At present Creative / Build is offline; its last sighting was 31 days 5 hours ago.

Operator and status

What version does Creative / Build use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Creative / Build. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Creative / Build?

Last seen 31 days 5 hours ago, Creative / Build is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 24 September 2026 it was first seen by Rust Server Index.

Which region is Creative / Build in?

Creative / Build gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 92.41.52.72:28015.

Connecting

What steps lead onto Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 92.41.52.72:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.