Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers83,965 players345 fresh wipes

Call no.NA9235 Off the shelf · offline

Celestial Dev

Offline NA · us5 91.229.114.222:28015 checked 2d ago

Subjects 1. modded2. carbon
Players now
0/ 8
0% full
7-day average
0
peak 1
Rank
#9,235
top 41% · #1236 in NA
Last wipeWiped20 OCT2026 · 8d 23h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct24 Oct29 Oct

Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 22:10 UTC8d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 17:26 UTC26d ago
1 – 17.2 days 0
26 SEP 2026Sat 26 Sep, 19:42 UTC33d ago
1 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
34/ 100
NA 31/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
82/ 100
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
8/ 150
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average
16/ 175
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
6/ 90
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Celestial Dev, which rules and settings apply?

No gather rate appears in the name Celestial Dev. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Celestial Dev?

Size 3,584, seed 1337: the game generates the procedural map on Celestial Dev. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is COLONY.

Lists and filters

Where does Celestial Dev appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Celestial Dev are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which operator stands behind Celestial Dev?

Celestial Dev publishes a joinmyga.me hostname, as do 18 other servers we track, which points to one operator for them all.

Which tags are attached to Celestial Dev, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Celestial Dev gives gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The queue ceiling sits at 8; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): Region code on file: us5; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Celestial Dev?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Celestial Dev follow?

Celestial Dev wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 23 hours is when its current world was made.

Player counts

Where does Celestial Dev sit in the rankings?

The seven-day player-hours ranking places Celestial Dev at #9,235 and #1,236 in North America, among the top 41% of ranked servers.

Is Celestial Dev quiet or crowded?

At present Celestial Dev is offline; its last sighting was 2 days 1 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

Which Rust build is Celestial Dev running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Celestial Dev. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Celestial Dev?

The server is down at this moment; the last sighting of Celestial Dev was 2 days 1 hours ago. Of the last 7 full days, 13 of 168 hours were up, 8% of the time. The earliest sighting at Rust Server Index is 25 September 2026.

What is the location of Celestial Dev?

The NA tag places Celestial Dev in North America by its own listing, and its region code is us5. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 91.229.114.222:28015.

Connecting

What steps lead onto Celestial Dev?

Two ways in. Type client.connect 91.229.114.222:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp8
Max players The queue ceiling sits at 8.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$rus5
Region code Region code on file: us5.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.