Rust Server IndexCard catalogue of Rust servers

Holdings11,727 servers59,874 players176 fresh wipes

Call no.UK14981 On the shelf · online

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 12m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#4,981
top 22%
Last wipeWiped2 OCT2026 · 27d 4h ago
27d ago · monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 7hThu 5 Nov, 19:00 UTCFW
  2. in 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 06:07 UTC27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, which rules and settings apply?

No gather rate appears in the name [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. 8 players per group is the default limit. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs a procedural map of size 3,000 with seed 100, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

Which lists and filters on Rust Server Index is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C filed under?

Filed under these Rust Server Index lists is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which operator stands behind [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The same operator most likely runs [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C and 18 other tracked servers, since all publish a joinmyga.me hostname.

Which tags are attached to [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, and what do they stand for?

These are the tags [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $ruk1 (Region code): uk1 is the region code recorded here; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The average peak across its recent wipes is 2 players. 31 hours into the latest wipe, the crowd reached its peak.

When does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipe?

With the force wipe, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 4 hours. A monthly wipe schedule is published in its tags.

Player counts

Where does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C sit in the rankings?

The seven-day player-hours ranking places [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #4,981, among the top 22% of ranked servers.

How many players are on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at the moment?

Filed under live counts: [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 4. Over the last 48 hours, 16:00 UTC drew the highest average: 2 players.

Server facts

What Rust version is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C on?

Rust network protocol 2635 and build 168909, on Linux, is what [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs. Steam keeps your game updated, but the protocol must match for you to join.

Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C reachable, and does it stay up?

The server is live at this moment: [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. Its reported uptime gives the last restart as roughly 2 hours ago. It was up 152 of 168 hours across the last 7 full days, or 90% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The last 48 hours give an average of 59 server fps and a floor of 33. Buildings, deployables and everything else in the world came to as many as 89,864 entities. Memory use reached as much as 4,841 MB. A climbing entity count and low fps are felt by players as lag.

Which region is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C in?

The name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C points to Europe in the absence of a region tag, and its region code is uk1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 194.69.160.88:28015.

Joining the server

What steps lead onto [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Two ways in. Type client.connect 194.69.160.88:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$ruk1
Region code uk1 is the region code recorded here.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.