1[PvE]Тульский|Русский|Classic+Ивенты
Online 80.242.59.122:35200 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- usual gap
- 3.1 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 139players, last three wipes
- crowd held
- 33%else halves by day 11.5
Coming wipes
- in 8d 23hThu 5 Nov, 19:00 UTCFW
- in 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 08:48 UTC1d ago |
– | – | running | 22 |
6 OCT 2026Tue 6 Oct, 16:55 UTC21d ago |
157 | halved by day 14 | 19.7 days | 51 |
3 OCT 2026Sat 3 Oct, 15:13 UTC24d ago |
130 | held half | 3.1 days | 96 |
2 OCT 2026Fri 2 Oct, 15:47 UTC25d ago |
130 | – | 1 days | 61 |
2 OCT 2026Fri 2 Oct, 05:28 UTC25d ago |
130 | – | 0.4 days | 6 |
18 SEP 2026Fri 18 Sep, 07:44 UTC39d ago |
139 | halved by day 9 | 13.9 days | 11 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on 1[PvE]Тульский|Русский|Classic+Ивенты?
You will find no gather rate in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. The default group limit of 8 players applies. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
What is the map on 1[PvE]Тульский|Русский|Classic+Ивенты?
1[PvE]Тульский|Русский|Classic+Ивенты runs a procedural map of size 4,250 with seed 1019609510, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is 1[PvE]Тульский|Русский|Classic+Ивенты filed under?
Filed under these Rust Server Index lists is 1[PvE]Тульский|Русский|Classic+Ивенты: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
How should you read the tags listed for 1[PvE]Тульский|Русский|Classic+Ивенты?
These are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp200 (Max players): Player cap: 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on 1[PvE]Тульский|Русский|Classic+Ивенты when wipe day comes?
The average peak across its recent wipes is 139 players. 46 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 11.5.
When does 1[PvE]Тульский|Русский|Classic+Ивенты wipe?
One wipe a month is all 1[PvE]Тульский|Русский|Classic+Ивенты runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 21 days 2 hours. Filed in its tags: a monthly wipe schedule.
Player counts
Where does 1[PvE]Тульский|Русский|Classic+Ивенты sit in the rankings?
Filed under rankings: #429 for 1[PvE]Тульский|Русский|Classic+Ивенты on seven-day player hours, top 2% overall.
Is 1[PvE]Тульский|Русский|Classic+Ивенты quiet or crowded?
Filed under live counts: 1[PvE]Тульский|Русский|Classic+Ивенты, 43 players on 200 slots at present. The seven-day average is 37 players; the peak reached 96. Over the last 48 hours, 17:00 UTC drew the highest average: 54 players.
Server details
What Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on 1[PvE]Тульский|Русский|Classic+Ивенты. To join you need the same protocol; Steam handles the update.
How reliable is 1[PvE]Тульский|Русский|Classic+Ивенты, and is it online now?
Right now 1[PvE]Тульский|Русский|Classic+Ивенты is up and running. Its reported uptime gives the last restart as roughly 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on 1[PvE]Тульский|Русский|Classic+Ивенты good?
Server fps held at 53 on average across the last 48 hours, never dropping below 22. Buildings, deployables and everything else in the world came to as many as 356,713 entities. Up to 7,452 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of 1[PvE]Тульский|Русский|Classic+Ивенты?
The name of 1[PvE]Тульский|Русский|Classic+Ивенты points to Europe, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 80.242.59.122:35200.
Connecting
What steps lead onto 1[PvE]Тульский|Русский|Classic+Ивенты?
Enter client.connect 80.242.59.122:35200 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://trg.gamestores.app/ is where its website lives.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
