Rust Server IndexCard catalogue of Rust servers

Holdings11,817 servers87,514 players401 fresh wipes

Call no.US55071 On the shelf · online

BunnieBee's

Online 91.229.114.137:28083 checked 9m ago

Subjects 1. quad 2. modded3. oxide4. pve5. softcore
Players now
2/ 100
2% full
7-day average
0
peak 3
Rank
#5,071
top 23%
Last wipeWiped3 OCT2026 · 26d 18h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers, and #319 of the quad servers (top 39%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 02:42 UTC26d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
4/ 50
OC 1/ 50
EU
Casual PVE Svenska KrigareEU · quad · 2 on average
0/ 20
EU
Noob Friendly PVE ServerEU · quad · monthly · 1 on average
1/ 100
NA
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average
32/ 140
NA 1/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On BunnieBee's, which rules and settings apply?

No gather rate appears in the name BunnieBee's. A maximum of 4 players per group applies (quad). Filed under softcore, An easier mode from Facepunch, with part of your loot kept. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on BunnieBee's?

Generated by the game, the procedural map of BunnieBee's has size 3,500 and seed 2021. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry BunnieBee's?

The Rust Server Index lists that include BunnieBee's are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Who operates BunnieBee's?

A joinmyga.me hostname is published by BunnieBee's, and by 18 other servers we track; the same operator most likely runs them.

What is meant by the tags on BunnieBee's?

Filed under these tags, as published by BunnieBee's and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): Player cap: 100; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus5 (Region code): Region code on file: us5; ^s (Softcore): An easier Facepunch ruleset: softcore returns part of your inventory after death; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at BunnieBee's?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 43 hours in.

How often is BunnieBee's wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of BunnieBee's's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 18 hours is when its current world was made.

Population

Where does BunnieBee's sit in the rankings?

Filed under rankings: #5,071 for BunnieBee's on seven-day player hours, top 23% overall. #319 is where it sits in the quad servers.

How many players are on BunnieBee's at the moment?

Filed under live counts: BunnieBee's, 2 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.

Server details

Which Rust build is BunnieBee's running?

Rust network protocol 2635 and build 168909, on Linux, is what BunnieBee's runs. The protocol must match before you can join, and Steam takes care of updating it.

Is BunnieBee's reachable, and does it stay up?

The server is live at this moment: BunnieBee's. About 19 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 2 October 2026.

How well does BunnieBee's perform?

Averaged over the last 48 hours, server fps was 111, with a low of 80. The entity count reached 73,859, covering buildings, deployables and all else in the world. Memory use reached as much as 2,630 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is BunnieBee's hosted?

No region appears in what BunnieBee's publishes, but its region code is us5. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 91.229.114.137:28083.

Joining the server

What is the way onto BunnieBee's?

Enter client.connect 91.229.114.137:28083 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^p,^s,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players Player cap: 100.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus5
Region code Region code on file: us5.

Difficulty

^s
Softcore An easier Facepunch ruleset: softcore returns part of your inventory after death.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.