48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Record sheet C · appended
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Record sheet D · loan terms
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
0.9 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
6players, last three wipes
The first 48 hours of its last wipes
Sat 24 OctThu 22 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Record sheet E · date due
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
24 OCT 2026Sat 24 Oct, 17:29 UTC4d ago
4
–
running
1
22 OCT 2026Thu 22 Oct, 18:06 UTC6d ago
7
–
2 days
3
21 OCT 2026Wed 21 Oct, 18:54 UTC6d ago
7
–
1 days
0
21 OCT 2026Wed 21 Oct, 11:30 UTC7d ago
7
–
0.3 days
2
20 OCT 2026Tue 20 Oct, 19:03 UTC7d ago
4
–
0.7 days
0
19 OCT 2026Mon 19 Oct, 15:58 UTC9d ago
4
–
1.1 days
1
18 OCT 2026Sun 18 Oct, 18:01 UTC10d ago
4
–
0.9 days
1
17 OCT 2026Sat 17 Oct, 17:29 UTC11d ago
5
–
1 days
0
16 OCT 2026Fri 16 Oct, 19:18 UTC11d ago
6
–
0.9 days
1
16 OCT 2026Fri 16 Oct, 11:27 UTC12d ago
6
–
0.3 days
0
15 OCT 2026Thu 15 Oct, 20:04 UTC12d ago
6
–
0.6 days
1
15 OCT 2026Thu 15 Oct, 11:41 UTC13d ago
3
–
0.3 days
0
15 OCT 2026Thu 15 Oct, 01:08 UTC13d ago
3
–
0.4 days
2
14 OCT 2026Wed 14 Oct, 07:04 UTC14d ago
5
–
0.8 days
0
13 OCT 2026Tue 13 Oct, 04:04 UTC15d ago
6
–
1.1 days
0
12 OCT 2026Mon 12 Oct, 12:55 UTC16d ago
6
–
0.6 days
0
11 OCT 2026Sun 11 Oct, 22:50 UTC16d ago
6
–
0.6 days
0
11 OCT 2026Sun 11 Oct, 16:46 UTC17d ago
4
–
0.3 days
1
8 OCT 2026Thu 8 Oct, 11:33 UTC20d ago
5
held half
3.2 days
0
8 OCT 2026Thu 8 Oct, 04:03 UTC20d ago
5
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Shelf list · shelved beside it
Similar servers
The same kind of game, then region, group limit, rate and wipes.
On 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, which rules and settings apply?
The name of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch does not state a gather rate. 8 players per group is the default limit. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch runs a procedural map of size 5,000 with seed 481981, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch filed under?
These lists on Rust Server Index take 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Modded Rust servers, filed by play style and Aim training servers, filed. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The server's own tags are listed here, and the game's server browser reads them: 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is given to you for aim and PvP practice; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
At their busiest, its recent wipes drew 6 players on average. The latest wipe peaked 2 hours in.
Which wipe timetable does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch follow?
No next wipe can be predicted for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 1 hours is when its current world was made.
Players and ranking
How is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch ranked compared with the rest?
The seven-day player-hours ranking places 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch at #3,451, among the top 16% of ranked servers.
How many players are on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch at the moment?
The live count for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch stands at 1 players, out of 50 slots. Averaged across seven days: 1 players, peaking at 7. The busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.
Server details
What Rust version is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch on?
Rust network protocol 2635 and build 168909, on Windows, is what 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
You will find 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch online as of now. Its reported uptime gives the last restart as roughly 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch good?
Averaged over the last 48 hours, server fps was 226, with a low of 195. The entity count reached 5,194, covering buildings, deployables and all else in the world. Up to 3,645 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch in?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 89.34.97.217:28080.
Joining the server
What is the way onto 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
Enter client.connect 89.34.97.217:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Subject headings explained
Server tags
What each one means.
Published asmp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, as standard.
mp50
Max playersThe queue ceiling sits at 50.
ts8
Group limitGame default applies: teams of up to 8.
v2635
ProtocolYour client must run protocol 2635 to connect.
cs168909
BuildBuild on file: 168909.
ptrak
NetworkingRakNet is the network layer, as standard for Rust.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesMinigames here include arenas, Bedwars and parkour.
^d
Combat trainingLoot is given to you for aim and PvP practice.
Mods and access
^z
ModdedThis one is Modded, since plugins or settings change how it plays.
^y
CarbonCarbon provides the plugin framework.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.