Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.5505 On the shelf · online

InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels

Online 87.52.104.223:30000 checked 10m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,505
top 25%
Last wipeWiped1 OCT2026 · 27d 13h ago
27d ago · monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:05 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run?

The name of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Generated by the game, the procedural map of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels has size 4,250 and seed 1905085736. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels filed under?

These lists on Rust Server Index take InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, and what do they stand for?

These are the tags InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

The average peak across its recent wipes is 2 players. The latest wipe peaked 21 hours in.

How often is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wiped, and on what schedule?

The only wipe on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 13 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels ranked compared with the rest?

Filed under rankings: #5,505 for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels on seven-day player hours, top 25% overall.

What does the player count on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels look like?

The live count for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 2 players.

Server facts

What version does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

You will find InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels online as of now. The uptime it reports puts the last restart at about 3 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Server fps held at 27 on average across the last 48 hours, never dropping below 8. Buildings, deployables and everything else in the world came to as many as 140,802 entities. Up to 4,480 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 87.52.104.223:30000.

Joining the server

How can you connect to InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Enter client.connect 87.52.104.223:30000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://infinitynet.dk/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptsw,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptsw
Networking It runs the 'sw' network layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.