Rust Server IndexCard catalogue of Rust servers

Holdings11,679 servers49,738 players118 fresh wipes

Call no.16972 Off the shelf · offline

Creative / Build

Offline 86.104.249.117:28035 checked 31d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,972
top 71%
Last wipeWiped27 SEP2026 · 31d 20h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
14/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
0/ 25
EU 82/ 999
NA 38/ 999
OC 80/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Creative / Build, which rules and settings apply?

The name of Creative / Build does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Creative / Build?

The Rust Server Index lists that include Creative / Build are Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Creative / Build, and what do they stand for?

These are the tags Creative / Build publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Creative / Build follow?

Its rhythm is not yet clear, since the record holds too few of Creative / Build's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 20 hours is when its current world was made.

Players and ranking

What position does Creative / Build hold among Rust servers?

The seven-day player-hours ranking places Creative / Build at #16,972, among the top 71% of ranked servers.

What does the player count on Creative / Build look like?

The last check found Creative / Build offline, last seen 31 days 18 hours ago.

Server details

Which Rust build is Creative / Build running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Creative / Build. Steam keeps your game updated, but the protocol must match for you to join.

Is Creative / Build reachable, and does it stay up?

As of now Creative / Build is offline, with its last appearance 31 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Which region is Creative / Build in?

There is no region on record for Creative / Build; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 86.104.249.117:28035.

Connecting

How can you connect to Creative / Build?

Enter client.connect 86.104.249.117:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.