Rust Server IndexCard catalogue of Rust servers

Holdings11,644 servers39,744 players76 fresh wipes

Call no.13764 Off the shelf · offline

Creative / Build

Offline 85.76.105.173:28015 checked 21d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,764
top 62%
Last wipeWiped6 OCT2026 · 21d 5h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
9/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1/ 25
EU 53/ 999
NA 175/ 999
OC 61/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
23/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Creative / Build?

The name of Creative / Build does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Creative / Build?

Generated by the game, the map is procedural on Creative / Build.

Lists and filters

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Creative / Build?

Filed under these tags, as published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does Creative / Build wipe?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 5 hours.

Population

How is Creative / Build ranked compared with the rest?

On player hours over seven days, Creative / Build takes #13,764, within the top 62% of ranked servers.

Is Creative / Build quiet or crowded?

At present Creative / Build is offline; its last sighting was 21 days 4 hours ago.

Operator and status

Which Rust build is Creative / Build running?

Rust network protocol 2634 and build 166652, on Windows, is what Creative / Build runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Creative / Build reachable, and does it stay up?

As of now Creative / Build is offline, with its last appearance 21 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 6 October 2026.

Which region is Creative / Build in?

Creative / Build gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.76.105.173:28015.

Joining the server

How can you connect to Creative / Build?

Enter client.connect 85.76.105.173:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.