Rust Server IndexCard catalogue of Rust servers

Holdings11,615 servers40,773 players86 fresh wipes

Call no.12897 Off the shelf · offline

Test Build Server

Offline 85.221.158.139:28015 checked 12d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,897
top 60%
Last wipeWiped15 OCT2026 · 12d 19h ago
12d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
17/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1/ 25
EU 43/ 999
NA 66/ 999
OC 85/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
96/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Test Build Server run?

No gather rate appears in the name Test Build Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is Test Build Server filed under?

These lists on Rust Server Index take Test Build Server: Build and creative servers and Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Test Build Server?

The server's own tags are listed here, and the game's server browser reads them: Test Build Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Test Build Server wiped, and on what schedule?

The record holds too few of Test Build Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 19 hours.

Players and ranking

How is Test Build Server ranked compared with the rest?

Filed under rankings: #12,897 for Test Build Server on seven-day player hours, top 60% overall.

Is Test Build Server quiet or crowded?

Filed under offline: Test Build Server, last seen 12 days 19 hours ago.

Server facts

Which Rust build is Test Build Server running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Test Build Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Test Build Server?

As of now Test Build Server is offline, with its last appearance 12 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 15 October 2026.

Which region is Test Build Server in?

No region is published by Test Build Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.221.158.139:28015.

Connecting

What steps lead onto Test Build Server?

Enter client.connect 85.221.158.139:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.