Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers32,278 players79 fresh wipes

Call no.13327 Off the shelf · offline

Creative / Build

Offline 84.15.186.71:28015 checked 43d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,327
no region published
Last wipeWiped15 SEP2026 · 43d 8h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
6/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
1/ 25
EU 39/ 999
NA 128/ 999
OC 47/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
10/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Creative / Build?

You will find no gather rate in the name of Creative / Build. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Creative / Build?

Generated by the game, the map is procedural on Creative / Build.

Tags and filters

Where does Creative / Build appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Creative / Build, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build gives gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Creative / Build wiped, and on what schedule?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 43 days 8 hours.

Players and ranking

Where does Creative / Build sit in the rankings?

Filed under rankings: #13,327 for Creative / Build on seven-day player hours, top – overall.

Is Creative / Build quiet or crowded?

At present Creative / Build is offline; its last sighting was 43 days 8 hours ago.

Operator and status

What version does Creative / Build use?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Creative / Build. Steam keeps your game updated, but the protocol must match for you to join.

Is Creative / Build reachable, and does it stay up?

As of now Creative / Build is offline, with its last appearance 43 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 15 September 2026 it was first seen by Rust Server Index.

Which region is Creative / Build in?

Creative / Build gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 84.15.186.71:28015.

How to join

What steps lead onto Creative / Build?

Enter client.connect 84.15.186.71:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.