Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.14755 Off the shelf · offline

Creative / Build 2

Offline 83.71.106.193:28045 checked 15d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,755
top 67%
Last wipeWiped10 OCT2026 · 18d 17h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
13/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
5/ 25
EU 269/ 999
NA 76/ 999
OC 35/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Creative / Build 2 run?

No gather rate appears in the name Creative / Build 2. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Creative / Build 2?

These lists on Rust Server Index take Creative / Build 2: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Creative / Build 2?

The server's own tags are listed here, and the game's server browser reads them: Creative / Build 2 gives gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Creative / Build 2 wipe?

Creative / Build 2's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 days 17 hours.

Player counts

What position does Creative / Build 2 hold among Rust servers?

Filed under rankings: #14,755 for Creative / Build 2 on seven-day player hours, top 67% overall.

What does the player count on Creative / Build 2 look like?

The last check found Creative / Build 2 offline, last seen 15 days 23 hours ago.

Operator and status

What version does Creative / Build 2 use?

Rust network protocol 2634 and build 167584 on Windows is what you will find on Creative / Build 2. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Creative / Build 2, and is it online now?

Last seen 15 days 23 hours ago, Creative / Build 2 is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 10 October 2026.

What is the location of Creative / Build 2?

Creative / Build 2 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 83.71.106.193:28045.

Connecting

What is the way onto Creative / Build 2?

If you would rather use the console, press F1 in Rust and enter client.connect 83.71.106.193:28045. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.