Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.16557 Off the shelf · offline

Creative / Build

Offline 83.140.76.148:28025 checked 27d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,557
top 70%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
13/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
5/ 25
EU 269/ 999
NA 76/ 999
OC 35/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
22/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Creative / Build, which rules and settings apply?

You will find no gather rate in the name of Creative / Build. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry Creative / Build?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Creative / Build, and what do they stand for?

These are the tags Creative / Build publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 8 hours.

Players and ranking

What position does Creative / Build hold among Rust servers?

The seven-day player-hours ranking places Creative / Build at #16,557, among the top 70% of ranked servers.

What does the player count on Creative / Build look like?

Filed under offline: Creative / Build, last seen 27 days 8 hours ago.

Server details

What Rust version is Creative / Build on?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Creative / Build. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Creative / Build?

The server is down at this moment; the last sighting of Creative / Build was 27 days 8 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

What is the location of Creative / Build?

There is no region on record for Creative / Build; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 83.140.76.148:28025.

Connecting

How can you connect to Creative / Build?

If you would rather use the console, press F1 in Rust and enter client.connect 83.140.76.148:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.