TIER.ID
Offline 82.194.22.117:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 13:16 UTC25d ago |
1 | – | running | 1 |
2 OCT 2026Fri 2 Oct, 11:39 UTC26d ago |
1 | – | 1.1 days | 1 |
1 OCT 2026Thu 1 Oct, 18:43 UTC FW27d ago |
1 | – | 0.7 days | 1 |
1 OCT 2026Thu 1 Oct, 08:38 UTC27d ago |
1 | – | 0.4 days | 1 |
30 SEP 2026Wed 30 Sep, 21:45 UTC28d ago |
1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On TIER.ID, which rules and settings apply?
The name of TIER.ID does not state a gather rate. 8 players per group is the default limit. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
Where does TIER.ID appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take TIER.ID: Modded Rust servers, filed by play style and Aim training servers, filed. Filed under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to TIER.ID, and what do they stand for?
Filed under these tags, as published by TIER.ID and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with loot provided; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on TIER.ID?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.
How often is TIER.ID wiped, and on what schedule?
There is no next wipe to predict for TIER.ID, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 25 days 15 hours.
Player counts
How is TIER.ID ranked compared with the rest?
Filed under rankings: #13,801 for TIER.ID on seven-day player hours, top 61% overall.
Is TIER.ID quiet or crowded?
At present TIER.ID is offline; its last sighting was 24 days 6 hours ago.
Server details
Which Rust build is TIER.ID running?
Rust network protocol 2634 and build 166494 on Linux is what you will find on TIER.ID. Steam keeps your game updated, but the protocol must match for you to join.
Is TIER.ID reachable, and does it stay up?
Last seen 24 days 6 hours ago, TIER.ID is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 30 September 2026.
Which region is TIER.ID in?
No region is published by TIER.ID. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 82.194.22.117:28015.
How to join
How can you connect to TIER.ID?
If you would rather use the console, press F1 in Rust and enter client.connect 82.194.22.117:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8
Game
gmrust
mp1000
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^e
^d
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.