Rust Server IndexCard catalogue of Rust servers

Holdings11,846 servers84,816 players288 fresh wipes

Call no.16145 Off the shelf · offline

Creative / Build

Offline 82.12.223.50:28015 checked 34d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,145
top 71%
Last wipeWiped24 SEP2026 · 34d 15h ago
34d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【南瓜】Build-TestEA · groups of 8+ · 10 on average
20/ 101
EU
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3/ 25
EU 246/ 999
NA 67/ 999
OC 37/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
13/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Creative / Build?

You will find no gather rate in the name of Creative / Build. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Creative / Build?

Generated by the game, the map is procedural on Creative / Build.

Tags and filters

Which lists and filters on Rust Server Index is Creative / Build filed under?

These lists on Rust Server Index take Creative / Build: Build and creative servers, Community Rust servers, indexed and Creative servers, filed under C. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Creative / Build?

Filed under these tags, as published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Creative / Build follow?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 34 days 15 hours.

Population

Where does Creative / Build sit in the rankings?

Filed under rankings: #16,145 for Creative / Build on seven-day player hours, top 71% overall.

Is Creative / Build quiet or crowded?

The last check found Creative / Build offline, last seen 34 days 13 hours ago.

Server details

What Rust version is Creative / Build on?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Creative / Build. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Creative / Build?

Last seen 34 days 13 hours ago, Creative / Build is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 24 September 2026.

Where in the world is Creative / Build hosted?

Creative / Build gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 82.12.223.50:28015.

Connecting

How can you connect to Creative / Build?

Two ways in. Type client.connect 82.12.223.50:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.